Christmas Griddlers: The most magical night of the year is coming! Get into the spirit of the season by starting your jolly adventure with Christmas Griddlers! Guess all of the winter pictures and fill your wall of fame with a myriad of unusual trophies! 120 unique levels in 6 holiday locations, more than 8 hours of play time, and jolly Christmas music await you. How will you behave yourself this year? Show that you're the best and win all of Santa's prizes! Christmas Griddlers Walkthrough.


Christmas Adventure: Candy Storm: Lisa's grandfather, Santa Claus, has asked for her help delivering Christmas presents to a remote town. Trying to shorten her way, she drives through an old forest when suddenly her car turns into candies! Moreover, everything around is scattered with candies and covered with other sweets! Help Lisa investigate what's happened and help fix her car so she can make it to town in time to save Christmas! Christmas Adventure: Candy Storm Walkthrough.


The Emerald Maiden: Symphony of Dreams Collector's Edition: After being abandoned at an orphanage 25 years prior, you've received an invitation to meet your biological mother aboard an underwater dream facility, a playground for the rich and elite, designed to simulate dreams. Powered by an ancient technology, the machine holds many dark secrets and surprises. Set off on a quest to free your family, challenge the evil spirit, and escape the Emerald Maiden before it self-destructs! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes: The Emerald Maiden: Symphony of Dreams Collector's Edition Walkthrough.


The Emerald Maiden: Symphony of Dreams: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Connect the DOLPHIN HANDLE to the door (A).

Turn right.

Read the newspaper (B).

Play the HOP.

You receive the HANDLE (C).

Connect the HANDLE to the faucet (D); make note of the code (purple).

Go to the Theater Entrance.

Enter the code '5550700' (E); make note of the code (F).

Walk down, turn left.

Take the ROBOT PROPELLER (G) and CORPORATE LOGO (H); read the manual (blue).

Take the SCREWDRIVER (1).

Walk down, turn right.

Insert the CORPORATE LOGO into the niche (I); take the ROBOT EYE (J) and BLUEPRINT SECTION 1/3 (K).

Go to the Powder Room. The Emerald Maiden: Symphony of Dreams Walkthrough.


The Emerald Maiden: Symphony of Dreams: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the reel (P).

Walk down.

Open the vent (Q).

Walk down four times, move forward.

Put the PLANKTON CANISTER into the slot (R).

Play the mini-game.

Solution: S, U, S, Ux2, T, V, T, Vx2.

Take the GLOWING PLANKTON (W).

Go to the Aquarium Passageway.

Place the GLOWING PLANKTON into the opening (X).

Play the mini-game (Y).

To solve this puzzle (Z), adjust the figurines correctly.

Take the DOLPHIN HANDLE (green).

Move forward. The Emerald Maiden: Symphony of Dreams Walkthrough.


The Emerald Maiden: Symphony of Dreams: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Put the TURTLE into the aquarium (Z); take the PARIS CARD (A).

Go upstairs.

Take the reel (B); read the note (C).

Play the mini-game (D).

Solution: Ex7, Fx5, Hx3.

Take the ROBOT JET (I).

Remove the cover (J); take the ROBOT SPEAKER (K).

Move forward.

Take the PLANKTON CANISTER (L).

Open the compartment; read the letter (M).

Move forward.

Read the note (N).

Turn the valve (O).

Move forward. The Emerald Maiden: Symphony of Dreams Walkthrough.


The Emerald Maiden: Symphony of Dreams: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Open the door (M).

Take the OIL (N); read the article (O).

Walk down twice, turn left.

Pour the OIL over the hinges (P); take the SEASHELL KEY (Q) and look at the photo (R).

Walk down, move forward twice.

Insert the SEASHELL KEY into the lock (S) and the PEARL into the slot (T); take the SILVER DOLLAR (U).

Walk down three times.

Insert the SILVER DOLLAR into the slot (V) to acquire the BOTTLED WATER; take the reel (W) and look at the flyer (purple).

Move forward, turn left.

Pour the BOTTLED WATER over the flames; take ELECTRIC EEL 2/2 (X).

Walk down, move forward twice.

Connect 2 ELECTRIC EELS to the device (Y); pull the lever (green).

Walk down twice, turn right. The Emerald Maiden: Symphony of Dreams Walkthrough.


The Emerald Maiden: Symphony of Dreams: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the OCTOPUS EYE on the statue (Z).

Move forward.

Open the curtain.

Take the GLASS SHARD (A); read the note (purple).

Move forward.

Play the HOP.

Pour the acid (B) over the chain (C).

Put the gear (orange) into the slot (D).

Place the bolt (E) on the diving suit (F).

Put the dream corporation logo (purple) into the slot (green).

Connect the breathing tube (G) to the diving suit (H).

Put the key (yellow) into the robot (white).

Insert the valve (I) into the slot (blue).

Connect the hand (J) to the diving suit (K).

Take the PEARL (L). The Emerald Maiden: Symphony of Dreams Walkthrough.


The Emerald Maiden: Symphony of Dreams: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Read the note (N).

Take the BUTTON (O).

Walk down twice.

Place the BUTTON on the niche (P); push it.

Back out.

The man will talk to you; you receive the SEA HORSE.

Move forward, turn left.

Play the HOP.

You receive ELECTRIC EEL 1/2 (Q).

Put down the SEA HORSE (R).

Play the mini-game.

Solution: W, S, V, X, T, U.

Take the OCTOPUS EYE (Y).

Walk down. The Emerald Maiden: Symphony of Dreams Walkthrough.


The Emerald Maiden: Symphony of Dreams: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Remove your mask.

Take the BRASS FISH (A); ring the bell (B).

Place the BRASS FISH on the niche (purple); take the map (green).

Play the HOP.

Insert the play button (C) into the camera (white).

Put the reel (D) into the camera (green).

Insert the key (E) into the lock (F).

Insert the bulb (purple) into the niche (orange).

Connect the lever (G) to the camera (blue).

Put the lens (H) into the camera (I).

Open the box (J) with the razor (K).

Insert the FUSE (yellow) into the camera (brown).

Move forward.

Talk to the man (L).

Move forward.

Flip the turtle (M); take the TURTLE.

Turn left. The Emerald Maiden: Symphony of Dreams Walkthrough.


Haunted Halls: Nightmare Dwellers: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Use the FERTILIZER on the pumpkin (B).

Play the mini-game in the traffic light (C).

Move the tiles to create complete circuits of each color.

Take STONE FEATHER 2/3 (D).

Zoom into the pond.

Take STONE FEATHER 3/3 (E).

COMB the horse’s hair and take the FORK (F).

Take the HEART KEY (G).

Put the STONE FEATHERS on the statue (H); take WEIGHT and ARM (I).

Back out.

Put the WEIGHT on the carpet; take the LIGHTER (J).

Walk forward. Haunted Halls: Nightmare Dwellers Walkthrough.


Haunted Halls: Nightmare Dwellers: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the SPRAY PAINT (S).

Take the ARROW (T); put the BUTTON on the pillow and take the BOXING MEDAL and STONE FEATHER 1/3 (U).

Put the BOXING MEDAL on the box and take the PUNCHER (V).

Go to the Kitchen.

Put the PENGUIN STENCIL on the fridge and spray it with the SPRAY PAINT (W); take the CARNELIAN (X).

Go to the Bedroom.

Put the EMERALD and CARNELIAN on the mirror (Y); use the PUNCHER to take a MIRROR PIECE (Z).

Walk forward through the mirror (A). Haunted Halls: Nightmare Dwellers Walkthrough.


Haunted Halls: Nightmare Dwellers: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Open the fridge and use the Goggles (L).

Play as before (M).

Clear the cobwebs with the DUSTER (N); take the WING (O).

Walk down and forward.

Put the WING on the Morpheus bust (P).

Walk forward.

Use the fertilizer, and take the FERTILIZER and COMB (Q).

Open the cabinet with the SUCTION CUP; take the BUTTON (R). Haunted Halls: Nightmare Dwellers Walkthrough.


Haunted Halls: Nightmare Dwellers: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the HELMET (G).

Walk down.

Put the HELMET on the door knocker and knock (H).

Go left.

Take the SUCTION CUP (I).

Put the SCOUT KERCHIEF on the ironing board and open the hatbox (J).

Play the HOP (K).

You receive a DUSTER. Haunted Halls: Nightmare Dwellers Walkthrough.


Haunted Halls: Nightmare Dwellers: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Give the SHOE to the flamingo and take the ELECTRIC PLUG (A).

Go right.

Talk to the moose (B).

Put the ELECTRIC PLUG on the cable and put the ELECTRICAL TAPE around it (C); plug in the TV.

Watch the first two channels on the TV (D); put the VHS TAPE in the slot for a mini-game (E).

Move the coins to the ends of the wires of the same color (F).

Top solution: 6, 1, 2, 3, 7, 4, 5, 6, 1, 7, 6, 5, 7.

Bottom solution: 4, 5, 6, 1, 7, 4, 5, 6, 7, 1, 2, 7, 6, 1, 2, 7. Haunted Halls: Nightmare Dwellers Walkthrough.


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