Grim Tales: The Vengeance Collector's Edition: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location. Grim Tales: The Vengeance Collector's Edition Walkthrough.


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Mystery Case Files®: Fate's Carnival Collector's Edition: Madame Fate returns… from the dead! This is Fate’s Carnival as you’ve never seen it before, with old acts like Amazing Larry and Marlena Mermaid in the most harrowing predicaments! Can you stop fate before it’s too late? Or will the creepy carnival curse stop you? See what our Beta testers had to say:"Brilliant! A sequel to Madame Fate - That's really all I have to say." - Christine, MCF Beta Tester"Thank you so much for returning to the roots of the franchise." - Joel, MCF Beta Tester This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes: Mystery Case Files®: Fate's Carnival Collector's Edition Walkthrough.


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Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the MENDED HEART on the scarecrow (D); take the MUTOSCOPE FILM (E).

Return to the Mutoscope.

Place the MUTOSCOPE REEL in the device (F) take the MAGNET ON A ROPE (G).

Return to Marlena's Tank.

Use the MAGNET ON A ROPE in the fish bowl; take the TUNING FORK (H).

Return to the Fish Gates.

Use the TUNING FORK on the bottle; take the SHIP (I).

Return to the Crossroads.

Use the GLUE on the PUPPET (J), then take it.

Return to Marlena's Tank.

Place the PUPPET and the SHIP to activate a puzzle (K). Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Touch Marlena's Tank (R).

Take the DART (S), FISH SKELETON (T) and GLUE (U). Use Isis in the tank and take the SCALLOP SHELL (V).

Open the curtains; take the Black Diary Page (W).

Open the diary and solve the puzzle by placing the pieces in the right spots (1-7) using the clue on the left.

Place the SCALLOP SHELL and the CLAM SHELL in the slots (green); take the DART (X).

Return to Outside Tent.

Use the 2 DARTS on the targets (A); take the NEEDLE AND THREAD (B).

Return to Larry's Tent.

Use the NEEDLE AND THREAD on the heart; take the MENDED HEART (C).

Return to Outside Carnival. Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Touch Larry and talk to him (J) to get the TICKET (K).

Return to the Attractions.

Remove the ticket and place the TICKET in the slot (L).

Select the buttons from 1-4 to activate a HOP.

Play the HOP.

Open the book (M). Remove the panel to access the disc (N). Rotate the disc and press the symbols that appear in the book (from top to bottom). Take the Driver's Seat (O).

You receive the RUBBER GLOVES.

Return to the Fish Gates.

Use the RUBBER GLOVES on the plug (P).

Go to Marlena's Tank (Q). Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the Black Diary Page (1) and look at the Black Diary.

Grab the GEAR (2).

Go forward to the Mutoscope (3).

Open the cover and place the MUTOSCOPE REEL in it (4); take the DART (5).

Take the CLAM SHELL (6).

Return to Outside Tent.

Throw the DART at the target (7); take the OIL CAN (8).

Go into Larry's Tent.

Remove the rusty gear (9); place the 2 GEARS on the puzzle; use the OIL CAN on the large gear (A) to activate a puzzle.

Place the gears in the right spots so they all spin.

Solution: F, H, D, G, H, A, B, C, B, F, E, and A. Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Make a combination of 13. We used 4 plus 9 (L).

Place the wolf (M) in the slot (N).

Turn off all the lights (O) except the blue ones.

Turn off all the lights (O), then turn back on only the yellow ones.

Turn off all the lights (O) and only turn on the red ones.

Give the saw (P) to the rabbits (Q). Touch them in this order; left, right, left, right, and left.

Remove the bell (R).

Change the needle on the power meter as shown (S). Use the arm on the strongman (T) to shatter the glass above.

Rotate the 3 zebras (white); place the key (purple) in the lock.

Rotate the wheel twice; rotate the 3 sheep (blue); place the key (purple) in the lock.

Rotate the wheel once. Rotate the 3 mice (orange); place the key (purple) in the lock. Turn all keys and remove the lock.

Change the code to 315 (U) by using the symbols as a clue (V).

Go to the Attractions. Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Use Isis to get the BATTERY (C).

Look at the poster (D).

Go to the Fish Gates (E).

Take the DICTATION TAPE (F) and GEAR (G).

Touch the figurine (H).

Return to Outside Tent.

Place the DICTATION TAPE on the device; touch it and take the BATTERY (J).

Return to the Crossroads.

Insert the 2 BATTERIES (K). Open the gate to activate a puzzle. Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the TRAGEDY and COMEDY masks on the curtain (T).

Place the RAVEN CHARM in the slot (U); take the Black Diary and the LEVER below it (V).

Walk down.

Take the Black Diary Pages (W). Open the diary (X).

Arrange the clocks on the right page according to the clues on the left.

Solution (Y).

Place the LEVER (A) and the WINDUP HANDLE (B) in the slots to activate a puzzle.

Move the handle and the lever to align the balls.

Solution: Ax2, Bx2, Ax2, Bx5, Ax2, Bx7, Ax2, Bx9, Ax2, and B.

Go to the Crossroads. Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Try to go through the gate (H).

Take Isis (I).

Go through the gate (H).

Use Isis under the fence to get the COMEDY mask (J).

Take the MECHANICAL BIRD (K).

Go to Outside Tent (L).

Take the KNIFE HANDLE (M).

Walk down.

Place the KNIFE HANDLE on the blade; take the KNIFE (N).

Return to Outside Tent.

Cut the rope with the KNIFE (O); enter Larry's Tent.

Touch anywhere on the scene.

Take the RAVEN CHARM (P), WINDUP HANDLE (Q), and MUTOSCOPE FILM (R).

Use Isis on the bat (S); take the TRAGEDY mask (S1).

Walk down. Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Touch the raven (A).

Open the coat; take the BRONZE KEY (B).

Take the GAME COIN (C).

Examine the chest; take the CORKSCREW (D). Insert the BRONZE KEY into the lock and turn it to activate a HOP.

Play the HOP.

You receive the PRUNING SHEARS (E).

Zoom into the gate (F).

Use the PRUNING SHEARS on the vines to activate a puzzle (G).

Slide the pieces back and forth and press on the numbers in numerical order.

Solution (1-10). Mystery Case Files: Fate's Carnival Walkthrough.


Mystery Case Files: Fate's Carnival: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

This is the official guide for Mystery Case Files: Fate's Carnival Collector's Edition.

Skips are only available in Easy Knievel and Swallow Hard.

Select the Puzzle Hint during the puzzles to get progressive hints for solving the puzzle.

This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.

We will use the acronym HOP for Hidden-object puzzles. Interactive items will be color-coded.

Open the Case Files (1) to access the map and other goodies. Use the map to fast travel to a location.

Your tasks are located here (2).

Lock your inventory here (3).

The Black Diary (4) contains clues, information and puzzles.

Use a Hint if you get stuck (5). Mystery Case Files: Fate's Carnival Walkthrough.


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