Clockwork Tales: Of Glass and Ink: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Examine the window and give the LIQUOR LICENSE to the soldier; take the INN SUPPLIES (K).

Go to the Gearwheel Inn.

Give the INN SUPPLIES to the barmaid (L).

Examine the right side of the bar to trigger a puzzle (M).

Make the drink per the directions.

To solve the puzzle, select the following: C-E, E-D, B-E, E-F, E-D, (F will empty automatically), A-F, F-E, A-F, F-E and F-D.

If you need to empty a vial you can use the drain (G).

Open the mixer compartment (D); take the ‘STEAM HORSE’ DRINK.

Give the ‘STEAM HORSE’ DRINK to the soldier; take the HELMET (N).

Go upstairs and enter Room 2.

Place the MILITARY JACKET, SOLDIER’S TROUSERS and HELMET on the dummy; select the uniform (O).

Go to the Zeppelin Landing. Clockwork Tales: Of Glass and Ink Walkthrough.


Clockwork Tales: Of Glass and Ink: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the IRON ROD (C).

Examine the brambles to access a HOP (D).

Play the HOP.

Find and use the items in the order marked.

You will receive the WIRE CUTTERS (E).

Back out.

Examine the shovel head and place the IRON ROD on it; take the SNOW SHOVEL (F).

Open the panel and pull the lever (G).

Go forward.

Use the SNOW SHOVEL on the shack and zoom into the door. Use the MECHANICAL LOCK PICK on it and remove the lock (H).

Examine the opened shack; take the LIQUOR LICENSE (I).

Use the WIRE CUTTERS on the wire and remove it. Open the lid; take the SOLDIER’S TROUSERS (J).

Back out and go up the right. Clockwork Tales: Of Glass and Ink Walkthrough.


Clockwork Tales: Of Glass and Ink: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Swap any two tiles to complete the pictures.

See screenshot for solution (U).

Open the suitcase.

Examine the suitcase and read the four notes.

Place the DEAD POWER CUBE in the charger and turn the handle; take the CHARGED POWER CUBE (V).

Back out and enter Inks Room.

Examine Matthew and place the CHARGED POWER CUBE on him (W).

Take Matthew (X). He will now be added to your toolbar and you can use him to reach items out of your reach.

Use Matthew to get the MECHANICAL LOCK PICK (Y).

Jump out the window to Main Street.

Use Matthew on the jacket (Z).

Return to Inks Room.

Use Matthew on the Myriapod (A).

Zoom into the hole in the wall; take the MILITARY JACKET (B).

Go to the gate. Clockwork Tales: Of Glass and Ink Walkthrough.


Clockwork Tales: Of Glass and Ink: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Speak to the barmaid (N) and soldier (O).

Go upstairs.

Examine the dollhouse and place the DOLLHOUSE WINDOW, DOLLHOUSE ROSETTE and DOLLHOUSE DOOR on it. Select the dollhouse to trigger a puzzle (P).

Retrieve the items pictured in the upper middle to help the dolls.

To solve the puzzle, select the items in the numbered order and place it on its matching colored location.

Take the KEY TO ROOM 2 (Q).

Go left into Inks Room.

Examine the bed and place CROW HEAD and CROW WING on Matthew. Select Matthew twice; take the DEAD POWER CUBE (R).

Back out.

Examine the door plate and place the DOORKNOB on it; use the KEY TO ROOM 2 in the keyhole. Select the key or knob (S).

Go right into Room 2.

Examine the suitcase to trigger a puzzle (T). Clockwork Tales: Of Glass and Ink Walkthrough.


Clockwork Tales: Of Glass and Ink: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Speak to the lady; take the DOLLHOUSE ROSETTE (H).

Go forward to the gate.

Read the note (I).

Examine the snow pile to access a HOP (J).

Play the HOP.

Remove the cloth.

Find and use the items in the order marked.

You will receive the DOLLHOUSE DOOR (K).

Back out.

Examine the boards and move them three times; take the CROW HEAD (L).

Go up the right path.

Examine the crumpled note and read it; take the DOORKNOB (M).

Back out and enter the Inn. Clockwork Tales: Of Glass and Ink Walkthrough.


Clockwork Tales: Of Glass and Ink: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Go left into the Inn.

Speak to Ink (A).

Go upstairs.

Examine the chest and move the gloves; take the TWEEZERS (B).

Examine the crack and use the TWEEZERS to get the KEY TO ROOM 1 (C).

Give the KEY TO ROOM 1 to Ink.

Examine the bed; take the DOLLHOUSE WINDOW (D).

Read the note (E).

Examine the overturned chair to access a HOP (F).

Play the HOP.

You will receive a CROW WING (G).

Back out three times. Clockwork Tales: Of Glass and Ink Walkthrough.


Clockwork Tales: Of Glass and Ink: Earthquakes are causing cities around the world to crumble! Dr. Ambrose Ink, one of the foremost scientific minds, has vowed to stop this unnatural phenomenon. All the clues point to Castle Barber, overlooking the quiet mountain town of Hochwald. Shortly after arriving though, Dr. Ink vanishes. Now it's up to you, Agent Evangeline Glass, to save him. You'll have to think fast to outwit soldiers, golems, and a crafty mechanical genius who always plans one step ahead. Stop the earthquakes before more cities fall in this thrilling Hidden-Object Puzzle Adventure game. Clockwork Tales: Of Glass and Ink Walkthrough.


Monument Builders: Colosseum: Construct the iconic Roman Colosseum and learn ancient anecdotes in Monument Builders: Colosseum! Become the construction site manager of one of the world's most famous monuments. Clear the site, build quarries, tame lions and take on superstar gladiators. Will you be able to finish in time? Find out in this thrilling fast-paced Time Management game! Monument Builders: Colosseum Walkthrough.


Crystalinx: Crystalinx delivers a whole new style of match 3 puzzle game. No swapping, no grids! Slide and rearrange the crystals any way you want to make matches, chains, cascades, and combos! Crystalinx is friendly for beginners, but lets advanced players exploit opportunities to score big points, by putting you in charge, not the game board. Each powerup has its own influence on strategy, as well as each board layout. Crystalinx is not about "popping" everything in sight, like most match 3 games, it's about flow and change, a whole different philosophy. Crystalinx Walkthrough.


Summer Mahjong: Summer Mahjong offers summer fun for the whole family! Sit down, grab a cool drink and get ready for 60 exciting levels packed with colorful mahjongg sets, diverse puzzles and tricky hidden pictures. Can you master them all? Bright graphics and colorful backgrounds help tell a summery photo story about two island hoppers out to capture the prettiest spots on the island with their camera. Summer Mahjongg promises long-lasting puzzle fun for hot summer days. It’s easy to pick up and easy to play – but hard to stop. Summer Mahjong Walkthrough.


Where Are My Pipes?: Beaver versus water supply - reverse the chaos caused by the furry troublemaker! The houses and their occupants are left without water. 45 locations, a lot of lengths of pipe and cunning engineering solutions, and one mischievious beaver working against you. Where Are My Pipes? Walkthrough.


Cobi Treasure Deluxe: Help Sally the seahorse collect and match ocean treasures before they fall to the seabed. Match the falling ocean gems and play through three exciting and absorbing game modes in the perfect blend of relaxation and Match 3 fun! Cobi Treasure Deluxe Walkthrough.


Awakening: The Sunhook Spire: Long ago, a kingdom was cast into darkness. Its king and queen were cursed to a deep sleep. Their daughter, Princess Sophia, ascended the throne and brought hope to the kingdom. In her quest to awaken her parents from their slumber, Sophia learned of a powerful Enchantress who could undo the spell. Alas! On her way to the Enchantress' lair at Sunhook Spire, she was beset by treacherous mercenaries. Can the young Queen escape the mercenaries and get to Sunhook Spire safely? After a thousand years of separation, will Sophia finally meet her parents? Scale the heights of Sunhook Spire, rescue the Enchantress and uncover the tower's mysteries in this epic journey! Awakening: The Sunhook Spire Walkthrough.


Awakening: The Sunhook Spire: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the FROZEN TORCH on the coals to get the MACHINE PART (A).

Walk to the right.

Use the DIAMOND on the glass (B).

Look inside the table.

Play the HOP to receive the FISHING NET (C).

Walk down and go forward twice.

Use the FISHING NET to take the HALF-CROWN and the WINDER (D).

Walk down.

Use the FISHING NET to take the 1/2 DRAGON EMBLEM (E).

Walk down and go right. Awakening: The Sunhook Spire Walkthrough.


Awakening: The Sunhook Spire: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the STAR GEM in the indentation (O).

Look across the water. Use the FLAMING CANE on the dry branches, then use the WIND POCKET DRAGON on the flames (P).

Use the PICKAXE 3 times on the rocks (Q).

Walk forward.

Bend and then take the FROZEN TORCH (R).

Take the 2/3 BOUQUET (S).

Look at the Cliff Marks (T).

Take the BUTTON (U).

Exit the Cliff Marks and walk down.

Place the BUTTON on the broken box; take the DIAMOND (V).

Walk down. Awakening: The Sunhook Spire Walkthrough.


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