Flights of Fancy: Two Doves: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Give the CHEESE to the bird and take the LETTER OPENER (S); put the note back together and pick it up (T).

Take BUTTON 2/2; take some THREAD with your SHARP LETTER (U).

Walk down.

Use the THREAD on the feathers and take the BRUSH (V).

Take Charmed Kingdom Inhabitant 4/15; use the CANE to get the HANDLE (W).

Walk down.

Play the HOP (X, Y).

You receive the ROPE WITH HOOK.

Walk down twice. Flights of Fancy: Two Doves Walkthrough.


Flights of Fancy: Two Doves: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Pick up Charmed Kingdom Inhabitant 3/15 (J); use the WATER on the mushrooms and take the MECHANICAL WOODPECKER (K).

Use your fairy on the wolf (L).

Walk forward.

Take the CHEESE (M).

Put the AMULET on the fox statue (N); zoom into the floor for a mini-game (O).

Slide the heads into groups of the same color (P).

Go into the Goblin's House.

Talk to the Goblin.

Take the CANE (Q).

Take the SHELL (R). Flights of Fancy: Two Doves Walkthrough.


Flights of Fancy: Two Doves: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Put the DOVE PUZZLE PIECES on the cage (B) for a mini-game.

Put the puzzle pieces in the correct place (C).

Take the WATERING CAN (D).

Walk down.

Talk to the Artist and give him the PENCIL; take the WOLF (E).

Cut the cobwebs with the SHARP LETTER; open the lantern with the WOLF and take the Wolf Spell (F).

Use the WATERING CAN on the plant; take GEM 2/2 and the WATER (G).

Go to the Parlor.

Put the AMULET MOUNT and GEMS on the box (H); take the LIGHT CATCHER (I).

Go to the Fountain. Flights of Fancy: Two Doves Walkthrough.


Flights of Fancy: Two Doves: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the PENCIL (V).

Take the SHARP LETTER (W).

Play the HOP (X, Y).

You receive the TWEEZERS.

Walk down.

Take GEM 1/2 with the TWEEZERS (Z).

Walk down.

Rip the cushion with the SHARP LETTER; take DOVE PUZZLE PIECE 2/2 (A). Flights of Fancy: Two Doves Walkthrough.


Flights of Fancy: Two Doves: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Talk to Gregory; pick up Charmed Kingdom Inhabitant 1/15 (M).

Take the GLOVE (N).

Take the WING (O).

Take BUTTON 1/2 (P).

Walk down.

Take the AMULET MOUNT with the GLOVE (Q).

Put the WING on the flask; take the ANTI-MAGIC POTION and Charmed Kingdom Inhabitant 2/15 (R).

Walk forward.

Use the ANTI-MAGIC POTION on the phoenix (S); go to the Parlor.

Talk to Krastian.

Take the PUZZLE PIECE (T).

Turn the pages of the book and take the AMULET (U).

Walk right to the Fountain. Flights of Fancy: Two Doves Walkthrough.


Flights of Fancy: Two Doves: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Talk to William (A).

Talk to the fairy (B) and take the BOX KEY (C).

Name your fairy.

Take the BRACELET (D); put the BOX KEY on the box and pick it up (E).

Put the BRACELET on the lion cub's chain (F).

Release the elf, talk to him and name him (G).

Take the LION CUB (H) and DRAGONFLY (I).

Have the LION CUB retrieve the puzzle piece (J); pick up DOVE PUZZLE PIECE 1/2 (K).

Put the DRAGONFLY on the door (L) and go in. Flights of Fancy: Two Doves Walkthrough.


Flights of Fancy: Two Doves: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

This is the official guide for Flights of Fancy: Two Doves collector's edition.

This guide will not mention each time you need to zoom into a scene; the screenshots will show each zoom scene.

You can create a custom play mode using your preferred settings. The mode can be changed during the game.

We will use the acronym HOP for Hidden-object puzzles. Interactive items will be color-coded.

HOP lists may be random; our lists may vary from yours.

Collectables are not shown in the screenshots but will be listed at the end of the walkthrough.

There are Hint Arrows scattered throughout the game; these will allow you to use a hint before the Hint function has fully recharged. Flights of Fancy: Two Doves Walkthrough.


Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Put the GLUE on the shards (Y).

Take the STAR-SHAPED KEY (Z).

Go to the Boudoir.

Go to the desk and open the star-shaped drawer with the STAR-SHAPED KEY; read the note and take the SAPLINGS (A).

Move the drape; use the UMBRELLA under the bed and take the RATTLE PART (B).

Go to the Nursery.

Zoom into the side table and put the three RATTLE PARTS on the rattle; take the SUN-SHAPED KEY (C).

Go to the Boudoir. Echoes of the Past: The Kingdom of Despair Walkthrough.


Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Light the CANDLE in the lantern (P).

Pick up the BURNING CANDLE (Q).

Remove the cobwebs with the BURNING CANDLE (R).

Zoom into the alcove and pick up the PRINCESS (S).

Go to the Drawing Room.

Zoom into the door; put the PRINCESS on the lock (T).

Go through the door to the Nursery.

Pick up the UMBRELLA (U).

Move the doll and pick up the GLUE (V).

Zoom into the side table; pick up the FLAG (W) and the JUG (X).

Go to the Porch. Echoes of the Past: The Kingdom of Despair Walkthrough.


Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Put the MUSIC SHEET (I) on the reader and pick up the CANDLE (J) to trigger a HOP.

Play the HOP (K).

Go to the Porch.

Zoom into the table and then into the hat (L); put the HAT DECORATIONS on it to trigger a mini-game.

Place all items on the grid so that none of the items overlap (M).

Pick up the HAT (N) and another RATTLE PART (O).

Go to the Mirror Room. Echoes of the Past: The Kingdom of Despair Walkthrough.


Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the door and open it with the BOUDOIR KEY (E).

Go right into the Boudoir.

Zoom into the desk, open the notebook and read the note (F); open the drawer, move the items and take the MUSIC SHEET (G).

Play the HOP (H).

You will receive the HAT DECORATIONS.

Walk down.

Go to the piano. Echoes of the Past: The Kingdom of Despair Walkthrough.


Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.



Zoom into the voodoo doll and put the PINS in it to trigger a mini-game (Z).

Put the pins in the holes to guide an energy line from left to right.

Zoom into the bedroom; remove the blanket and take the CROWBAR (A).

Go to the Garden.

Zoom into the gazebo; use the CROWBAR to release the dog’s paw (B) and take the DOG (C).

Give the DOG to the boy; take the BOUDOIR KEY (D).

Go to the Drawing Room. Echoes of the Past: The Kingdom of Despair Walkthrough.


Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the gazebo; take the LOCK PART (U).

Go to the Drawing Room.

Zoom into the table; put the two LOCK PARTS on the jeweled box (V) and take the PINS (W).

Pick up the fan (X) for a mini-game.

Put the FEATHERS on the fan to activate the game.

Select a group of feathers and move it to the bases at the bottom; place all groups of feathers so that each base contains a feather of matching color.

Pick up the groups of feathers in numerical order and place them so that the leftmost feather fits into the leftmost available base.

Pick up the FAN (Y).

Walk down. Echoes of the Past: The Kingdom of Despair Walkthrough.


Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the fireplace; rock the rocking horse and take the RATTLE PART (Q).

Play the HOP.

Take the LOCK PART (R).

Walk forward to the Porch.

Move the cloth and take the LANDSCAPE PART (S).

Touch the peacock and take the FEATHERS (T).

Walk forward to the Garden. Echoes of the Past: The Kingdom of Despair Walkthrough.


Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the skeleton and give him the BRACELET (M).

Go up the stairs.

Take the RAZOR (N).

Walk down.

Zoom into the chest; cut the doll with the RAZOR and take the MIRROR SHARD (O).

Go up the stairs.

Zoom into the mirror and put the MIRROR SHARD in the hole (P).

Walk forward to the Drawing Room. Echoes of the Past: The Kingdom of Despair Walkthrough.


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