Awakening: The Sunhook Spire: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the BUTTERFLY in the statue’s hand (E).

Take the 5/7 CORE PIECE (F) and NIGHT LILY (G).

Return to the Butterfly Sanctuary.

Place the DAWNLIGHT FLOWER in the yellow jar (H), the MIDDAY BELLS in the pink jar (I), and the NIGHT LILY in the blue jar (J).

Take the 6/7 CORE PIECE and SLOT PIECE (K).

Return to the Pinwheel Machine.

Place the SLOT PIECE in the top of right structure (L).

Use the WIND POCKET DRAGON on the pinwheel (M).

Take the 7/7 CORE PIECE (N).

Walk down, go forward, and look at the Artifact of Change on the left. Awakening: The Sunhook Spire Walkthrough.


Awakening: The Sunhook Spire: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the 3 TILES on the board.

Swap the tiles to sort the pictures (R).

Use the caption bars as a guide (S).

Take the METAL PLATE and 3/7 CORE PIECE (T).

Walk forward.

Place the METAL PLATE in the opening (A).

Look at the symbol in the center (B),then find the pairs of matching symbols.

There are 3 sets to match (1-3).

Take the 4/7 CORE PIECE (C).

Pour the NECTAR into the bowl. Take the BUTTERFLY (D).

Walk down twice, go right, and look at the Pond. Awakening: The Sunhook Spire Walkthrough.


Awakening: The Sunhook Spire: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Note the Tree (G).

Look at the wheel (H); place the CLAY POWDER and a WATER SPHERE on the circle.

Move the wheel back and forth until you return to the full view. (I).

Place the BERRIES in the mortar (J). Take the DYE (K).

Use the DYE on the vase (L).

Color the sections of the vase, using the symbols as a guide (M).

Use the blue dye on see the wave symbols, and use the red dye on the fire symbols.

Use the green dye on the leaf symbols, and the yellow dye on the sun symbols.

Take the VASE and look at the Vases on the right.

Place the VASE in the space (N).

Place the vase fragments on the center vase (O).

Use the WATER SPHERE on the wilted flowers (P).

Take the NECTAR, DAWNLIGHT FLOWER, and 2/7 CORE PIECE (Q).

Look at the tree. Awakening: The Sunhook Spire Walkthrough.


Dark Cases: The Blood Ruby Collector's Edition: Your worst fears came true the night your father never arrived home. Someone killed him during his latest investigation. As you sort through his remaining possessions you discover his diary recording his last moments - and a strange amulet that sends you hurtling back through time to the day before his murder. Time is running out as you race to not only prevent his murder but also to catch the mastermind behind it all. Unravel the trail of clues to locate a deadly ruby before its gruesome powers are unleashed in Dark Cases: The Blood Ruby, a heart-pounding Hidden-Object Puzzle Adventure game. This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes: Dark Cases: The Blood Ruby Collector's Edition Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Play the HOP.

You receive the FISHHOOK and the RUSTY MACHETE (K).

Cut the branches with the RUSTY MACHETE three times (L).

Take the ROD WITHOUT HOOK (M); read the letter (N).

Combine the FISHHOOK and the ROD WITHOUT HOOK to receive the FISHING ROD.

Collect the SILVER FISH with the FISHING ROD (O).

Give the SILVER FISH to the gnome (P); take the DIAMOND BEE (Q).

Insert the DIAMOND BEE into the niche (R).

Play the mini-game. Dark Cases: The Blood Ruby Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Put down the 2 RECORD PIECES (B); apply the GLUE to the record.

Connect the CRANK to the device (C); turn the crank.

Turn the gramophone (purple); take the WINDING KEY (D).

Go to the Attic.

Insert the WINDING KEY into the slot (E); turn the key.

Play the mini-game.

Solution: 1-16.

Take the HOOK (F).

Go to the Study.

Cut the glass with the GLASS CUTTER (G); take the BOY FIGURINE (blue).

Go to the Attic.

Put down the BOY FIGURINE (H); take the ROPE (I).

Combine the HOOK and the ROPE to receive the ROPE WITH A HOOK.

Go to the Study.

Connect the ROPE WITH A HOOK to the wall (J).

Move forward to the Garden. Dark Cases: The Blood Ruby Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Play the HOP.

You receive the WOMAN FIGURINE and the FEATHER DUSTER (P).

Go to the Basement.

Remove the cobwebs with the FEATHER DUSTER (Q).

Insert the correct key (blue) of the KEY RING into the lock (R); take the HEADLESS FIGURINE (S), the CROWBAR (T), and read the newspaper (green).

Go to the Attic.

Remove the nails with the CROWBAR four times (U); put down the WOMAN FIGURINE (V) and the HEADLESS FIGURINE (W).

Take the CRANK (X) and the METAL SNAKE (Y).

Go to the Kitchen.

Insert the METAL SNAKE into the niche (Z); take the GLASS CUTTER (A).

Go to the Guest Room. Dark Cases: The Blood Ruby Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Put the SCOOP into the coal to acquire the SCOOP OF COAL (I); take the WEIGHT (purple).

Pour the SCOOP OF COAL into the oven (J); light the coal with the MATCHES.

Play the mini-game (K).

Solution: 4, 2, 4, 2.

Walk down.

Put down the EMPTY BUCKET (L); turn the faucet (M) and take the BUCKET OF WATER.

Go to the Boudoir.

Pour the BUCKET OF WATER over the fire (N); connect the WEIGHT to the tiger (O).

Enter the Attic. Dark Cases: The Blood Ruby Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the LETTER OPENER (X).

Go to the Guest Room.

Open the compartment with the LETTER OPENER (Y); take the BATTERY (green).

Combine the FLASHLIGHT WITHOUT A BATTERY and the BATTERY to receive the WORKING FLASHLIGHT.

Go to the BASEMENT.

Use the WORKING FLASHLIGHT to insert the LIGHTBULB into the lamp (Z); push the handle (A).

Take the GLUE (B); take the RECORD PIECE (C).

Take the GREEN STONE (D).

Walk down twice.

Insert the GREEN STONE into the amulet (E); take the STAR AMULET (F).

Go to the Boudoir.

Insert the STAR AMULET into the niche (G); take the SCOOP (H).

Go to the Basement. Dark Cases: The Blood Ruby Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Remove the stone; take the BRUSH behind it (C).

Take the SHEET OF PAPER (D); take the INKPOT (E).

Insert the correct key (purple) of the KEY RING into the lock (F); take the FLASHLIGHT WITHOUT A BATTERY (G).

Go to the Kitchen.

Put down the SHEET OF PAPER (H), the INKPOT (I), and use the quill pen to draw on the paper sheet; take the MYSTERIOUS SYMBOL.

Go to the Boudoir.

Pull out the lizard with the BLACKSMITH TONGS (J); take the LIZARD (K).

Go to the Study.

Insert the LIZARD into the slot (K1); take the LIGHTBULB (L).

Choose the correct symbol (M); insert the MYSTERIOUS SYMBOL into the box (N) and take the FLOWER SYMBOL (O).

Go to the Kitchen.

Insert the 2 FLOWER SYMBOLS into the slots (P); take the SCREWDRIVER (Q) and the MATCHES (R).

Go to the Study.

Remove the screw with the SCREWDRIVER (S). Play the mini-game.

Solution: (T): 9 up x3, 6 up x1, 2 right x1, 2 up x1, 1 right x1, 11 left x1, 4 left x1, 6 left x1, 3 right x1, 6 right x1, 2 down x1, 12 up x1, 5 right x2, 7 right x1, 8 down x2, 7 down x1, 10 down x1, 11 down x2, 4 left x2, 12 left x2, 12 up x1, 12 left x1, 10 up x3, 5 left x1, 5 up x2.

5 left x1, 7 up x2, 7 right x2, 8 right x2, 11 down x1, 4 down x1, 5 down x2, 7 up x1, 7 left x2, 2 up x1, 1 up x3, 8 down x1, 8 right x1, 5 down x1, 5 right x3, 11 right x2, 11 down x1, 4 down x2, 12 down x3, 7 down x1, 7 right x1, 10 left x2, 10 down x2, 7 left x1, 1 left x1.

1 up x1, 1 left x3, 2 left x1, 9 down x2, 6 right x1, 2 up x1, 2 left x1, 2 up x1, 2 left x2, 2 up x1, 3 down x2, 3 left x2, 7 right x1, 7 up x3, 9 left x3, 9 up x1, 11 up x1, 5 left x1, 5 up x3, 8 up x1, 8 right x2, 8 up x2, 9 down x1, 9 left x1, 5 left x1, 5 down x2, 5 right x2, 5 down x1.

9 right x2, 9 down x1, 7 down x2, 6 left x2, 6 up x1, 8 up x2, 7 right x2, 9 down x1, 6 down x3, 6 left x1, 7 left x1, 7 up x1, 7 left x1, 8 down x3, 7 up x1, 7 right x1, 9 up x3, 9 right x2, 9 up x1, 8 left x1, 8 up x2, 5 up x2, 11 right x2, 6 down x2, 10 right x2, 6 up x1, 11 up x1.

11 right x1, 6 right x1, 12 right x1, 12 down x1, 12 right x1, 10 left x2, 6 up x1, 6 left x1, 12 right x1, 6 down x2, 6 left x1, 5 left x3, 5 down x1, 5 left x1, 12 left x1, 12 up x4, 11 left x1, 11 down x1, 12 down x2, 12 right x3, 12 down x1, 10 right x4, 10 down x1.

Take the PALETTE (U). Dark Cases: The Blood Ruby Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Remove the carpet (U).

Take the BLACKSMITH TONGS (V).

Take the WET SPONGE (W).

Take the RECORD PIECE (X).

Walk down.

Clean the portrait with the WET SPONGE (Y) three times.

Solution: 1-10.

Take RED GEM 5/5 (Z).

Walk down.

Insert the 5 RED GEMS into the slots (A).

Play the mini-game.

To solve this puzzle (B), place the blue bars correctly.

Enter the Study. Dark Cases: The Blood Ruby Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Insert the GEM PLATE into the niche (K) and enter the correct code (L); take the MAGNET (M) and RED GEM 2/5 (N).

Go to the Lobby.

Cut the rope with the SCISSORS (O).

Take RED GEM 3/5 (P) and the COILED ROPE (Q).

Combine the MAGNET and the COILED ROPE to acquire the MAGNET ON A ROPE.

Walk down.

Collect the KEY RING with the MAGNET ON A ROPE (R).

Turn right.

Insert the correct key (green) of the KEY RING into the lock (S).

Enter the Kitchen.

Play the HOP.

You receive RED GEM 4/5 and the EMPTY BUCKET (T). Dark Cases: The Blood Ruby Walkthrough.


Dark Cases: The Blood Ruby: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

This is the official guide for Dark Cases: The Blood Ruby Collector's Edition.

This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.

We will use the acronym HOP for Hidden-object puzzles. Interactive items will be color-coded and some will be numbered; please follow the numbers in sequence.

The HOP lists may be random; our lists may vary from yours.

Use the map to travel to a location.

Take the BUTTERFLY HALF (A).

Take the BUTTERFLY HALF (B).

Combine the 2 BUTTERFLY HALVES to create the BUTTERFLY.

Insert the BUTTERFLY into the niche (C).

Play the HOP.

You receive the CLIP and the SCISSORS (D).

Insert the CLIP into the lock (E); take the DOOR KEY (F).

Insert the DOOR KEY into the lock (G); turn the key.

Enter the Guest Room.

Take the FLOWER SYMBOL (G1).

Note the code (I); cut the seam with the SCISSORS (H) and take RED GEM 1/5 (blue).

Go to the Lobby.

Take the GEM PLATE (J).

Go to the Boudoir. Dark Cases: The Blood Ruby Walkthrough.


Cobi Treasure Deluxe: Help Sally the seahorse collect and match ocean treasures before they fall to the seabed. Match the falling ocean gems and play through three exciting and absorbing game modes in the perfect blend of relaxation and Match 3 fun! Cobi Treasure Deluxe Walkthrough.


Spirits of Mystery: The Silver Arrow: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location. Spirits of Mystery: The Silver Arrow Walkthrough.


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