Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Zoom into the skeleton and give him the BRACELET (M).
Go up the stairs.
Take the RAZOR (N).
Walk down.
Zoom into the chest; cut the doll with the RAZOR and take the MIRROR SHARD (O).
Go up the stairs.
Zoom into the mirror and put the MIRROR SHARD in the hole (P).
Walk forward to the Drawing Room. Echoes of the Past: The Kingdom of Despair Walkthrough.
Zoom into the skeleton and give him the BRACELET (M).
Go up the stairs.
Take the RAZOR (N).
Walk down.
Zoom into the chest; cut the doll with the RAZOR and take the MIRROR SHARD (O).
Go up the stairs.
Zoom into the mirror and put the MIRROR SHARD in the hole (P).
Walk forward to the Drawing Room. Echoes of the Past: The Kingdom of Despair Walkthrough.
Echoes of the Past: The Kingdom of Despair: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Take the RING (F).
Zoom into the alcove and take the HARD STONE (G).
Walk forward to the Stairs.
Zoom into the chest; put the HARD STONE in the mouth (H) and take the second RING (I).
Walk down.
Zoom into the alcove; put the RINGS on the hooks (J, K) and take the BRACELET (L).
Walk forward. Echoes of the Past: The Kingdom of Despair Walkthrough.
Take the RING (F).
Zoom into the alcove and take the HARD STONE (G).
Walk forward to the Stairs.
Zoom into the chest; put the HARD STONE in the mouth (H) and take the second RING (I).
Walk down.
Zoom into the alcove; put the RINGS on the hooks (J, K) and take the BRACELET (L).
Walk forward. Echoes of the Past: The Kingdom of Despair Walkthrough.
Echoes of the Past: The Kingdom of Despair: End the witch's evil reign at last! Explore the twists and turns of a mysterious world as you travel through a strange, cursed kingdom, where the characters have been robbed of their beauty and talents by a cruel sorceress. Test your wits as you gather the missing amulets, restore the lives of the cursed characters– and open the portal to return home! Echoes of the Past: The Kingdom of Despair Walkthrough.
3D Puzzle Venture: Take puzzle gaming to a whole new dimension with 3D Puzzle Venture! Solve breathtaking puzzles in full 3D view! Get creative with our easy-to-use puzzle editor and create your very own puzzles using your own images! You can even travel through a spatial gallery of achievements and stroll along a visual display of puzzles you've solved. With multiple levels of difficulty and 40 high-resolution puzzle images included, this is a game that every puzzle enthusiast will love! 3D Puzzle Venture Walkthrough.
Jane Austen's: Estate of Affairs: The Austen estate is in trouble! Take on the role of Christiana, the niece of beloved novelist Jane Austen. Explore actual locations from Austen's life, such as Chawton House, as you search Hidden Object scenes for Austen's missing novel! The game faithfully mimics Regency period culture as the characters both real and imagined. Follow in Austen's footsteps, hoping to uncover the lost manuscript. Will you help Christiana find her beloved aunt's book, as well as Christiana's true love? Jane Austen's: Estate of Affairs Walkthrough.
Valdis Story Abyssal City: Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Feralsâ€, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey. Valdis Story Abyssal City Walkthrough.
Magic Cauldron Chaos: Lisa is an inventive witch, highly skilled in the art of crafting potions. One day, however, one of her potions goes awry and opens a rift that drops her in another world. This strange world is made up of floating islands inhabited by peaceful gnomes and thieving imps. Only the gnomes know how to get Lisa back home to her own world. But first, she must help them defeat the imps who have been stealing all of their magic potion ingredients. By constructing resource buildings and matching potion ingredients, Lisa can clear the way across the five islands for the gnomes to gather the artifacts that will open the portal home. Magic Cauldron Chaos Walkthrough.
In Search Of Treasure: Pirate Story: Many years ago, the ship of the legendary pirate Henry Morgan ran into a terrible storm. To save themselves from the ferocious tempest, the crew tried to steer the ship towards a nearby island, but couldn't make it, ending up lodged on a reef. The ship's crew struck out for the island, their treasure in tow, to live out their days and bury the treasure on this deserted isle. You, a cabin boy on that ill-fated voyage having managed to escape somehow, have grown up to captain a ship of your own! Now you must plot your return to this island to claim the pirate treasure for yourself! In Search Of Treasure: Pirate Story Walkthrough.
Magic Time: Help the wizard Avitus restore his home in Magic Time! After a mysterious artifact falls from the sky and is discovered by Avitus, it explodes destroying his home and he now needs your help. Collect energy from the forest by matching colorful tiles and use magical powerups to help repair Avitus' home in this enchanting Match 3 game. Magic Time Walkthrough.
My Singing Monsters: Collect, breed, and listen to your monsters sing! You have never seen a game like this before! Populate an island and watch what happens. Create unique havens by landscaping and arranging your creatures. Name them, feed them, make them happy; each monster is loaded with personality. You'll experience game play and music as never before! My Singing Monsters Walkthrough.
Royal Envoy: Campaign for the Crown Collector's Edition: Breaking news! The monarchy is at risk! Someone wearing a black cloak broke into the royal palace. The stranger was fearful and grim, and challenged the King's right to the throne. He accused the King of being unable to manage the kingdom, and demanded to be elected King himself! Help the King win the elections and defend the truth and justice in the kingdom.
This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!
The Collector’s Edition includes: Royal Envoy: Campaign for the Crown Collector's Edition Walkthrough.
Nearwood: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Examine the door; place the DOOR HANDLE in the slot (E).
Select the handle (F).
Examine the hut to activate a HOP (G).
Play the HOP (H).
You will receive the WIRE.
Walk forward.
Examine the rubble; place the GUNPOWDER BARREL on it (I).
Place the WIRE with the gunpowder (J).
Place the DETONATOR with the wire (K).
Select the detonator (L).
Walk forward to the Vista. Nearwood Walkthrough.
Examine the door; place the DOOR HANDLE in the slot (E).
Select the handle (F).
Examine the hut to activate a HOP (G).
Play the HOP (H).
You will receive the WIRE.
Walk forward.
Examine the rubble; place the GUNPOWDER BARREL on it (I).
Place the WIRE with the gunpowder (J).
Place the DETONATOR with the wire (K).
Select the detonator (L).
Walk forward to the Vista. Nearwood Walkthrough.
Nearwood: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Examine the control console; place the AURUM SIGN in the slot (Q).
Place the GOLD BAR in the inlay (R) and pull the lever (S).
Place the PHOENIX FEATHER in the liquefied gold to receive the GOLDEN FEATHER (T).
Return to the Fountain.
Examine the wall; place the GOLDEN FEATHER and the GOLDEN HEART in the slots (U).
Examine the compartment to activate a puzzle (V).
To solve the puzzle, drag the weights from one dial to another so that they they form a triangle with the blue lines.
Please see the screenshot for the solution; the color yellow indicates how many weights should be placed on each dial (W).
Take the GRYPHON RING (X).
Return to the Lake.
Examine the statue; place the GRYPHON RING in the slot (Y).
Take the 3rd CELLAR RIVET (Z) and the PEBBLE (A).
Return to the Garden.
Examine the door; place the CELLAR RIVET, the 2nd CELLAR RIVET, and the 3rd CELLAR RIVET in the slots and select them (B).
Take the DETONATOR (C) and the DOOR HANDLE (D).
Return to the Cliffs. Nearwood Walkthrough.
Examine the control console; place the AURUM SIGN in the slot (Q).
Place the GOLD BAR in the inlay (R) and pull the lever (S).
Place the PHOENIX FEATHER in the liquefied gold to receive the GOLDEN FEATHER (T).
Return to the Fountain.
Examine the wall; place the GOLDEN FEATHER and the GOLDEN HEART in the slots (U).
Examine the compartment to activate a puzzle (V).
To solve the puzzle, drag the weights from one dial to another so that they they form a triangle with the blue lines.
Please see the screenshot for the solution; the color yellow indicates how many weights should be placed on each dial (W).
Take the GRYPHON RING (X).
Return to the Lake.
Examine the statue; place the GRYPHON RING in the slot (Y).
Take the 3rd CELLAR RIVET (Z) and the PEBBLE (A).
Return to the Garden.
Examine the door; place the CELLAR RIVET, the 2nd CELLAR RIVET, and the 3rd CELLAR RIVET in the slots and select them (B).
Take the DETONATOR (C) and the DOOR HANDLE (D).
Return to the Cliffs. Nearwood Walkthrough.
Nearwood: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
To solve the mini-game, select the maze and rotate it to guide the ball to the exit.
Please see the screenshot for the solution (J).
Walk left to the Lake.
Use the BIRD WHISTLE with the insects (K).
Take the BOOK: HISTORY (L).
Examine the statue; take the SCEPTER HANDLE (M).
Return to the Mountain Cave.
Examine the gargoyle; place the SCEPTER HANDLE and the SCEPTER BALL in its hand (N).
Take the AURUM SIGN (O) and the GOLDEN HEART (P).
Return to the Courtyard. Nearwood Walkthrough.
To solve the mini-game, select the maze and rotate it to guide the ball to the exit.
Please see the screenshot for the solution (J).
Walk left to the Lake.
Use the BIRD WHISTLE with the insects (K).
Take the BOOK: HISTORY (L).
Examine the statue; take the SCEPTER HANDLE (M).
Return to the Mountain Cave.
Examine the gargoyle; place the SCEPTER HANDLE and the SCEPTER BALL in its hand (N).
Take the AURUM SIGN (O) and the GOLDEN HEART (P).
Return to the Courtyard. Nearwood Walkthrough.
Nearwood: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Play the HOP (D).
You will receive the STUCCO.
Return to the Gnome Village.
Examine the furnace; place the PHOENIX EGG in the nest (E).
You will receive the BIRD WHISTLE.
Walk down and then walk right.
Examine the chest; place the STUCCO in the inlay (F).
Examine the plaque to activate a puzzle (G).
To solve the puzzle, select the arrows to move the tiles so that they complete a whole image.
Please see the screenshot for the solution: 5, 5, 3, 3, 5, 8, 7, 7, 6, 3, and 10 (H).
Take the 3rd MAZE STONE (I).
Return to the Courtyard and examine the gate; place the MAZE STONE, the 2nd MAZE STONE, and the 3rd MAZE STONE on it to activate a mini-game. Nearwood Walkthrough.
Play the HOP (D).
You will receive the STUCCO.
Return to the Gnome Village.
Examine the furnace; place the PHOENIX EGG in the nest (E).
You will receive the BIRD WHISTLE.
Walk down and then walk right.
Examine the chest; place the STUCCO in the inlay (F).
Examine the plaque to activate a puzzle (G).
To solve the puzzle, select the arrows to move the tiles so that they complete a whole image.
Please see the screenshot for the solution: 5, 5, 3, 3, 5, 8, 7, 7, 6, 3, and 10 (H).
Take the 3rd MAZE STONE (I).
Return to the Courtyard and examine the gate; place the MAZE STONE, the 2nd MAZE STONE, and the 3rd MAZE STONE on it to activate a mini-game. Nearwood Walkthrough.
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