Black Home: Vermillion Monastery: The apparition of your loved one stands before you. The rain comes down so hard it stings, and the lightning flashes to illuminate the darkened windows of the decrepit monastary you stand before. Inside this maze of ruins, is your loved one, lost, trapped, and alone. No one will come to your aid. No one will offer you any support, or weapons, or tools, save those you must find yourself. Black Home: Vermillion Monastery Walkthrough.


Greed: The Mad Scientist: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location. Greed: The Mad Scientist Walkthrough.


Greed: The Mad Scientist Collector's Edition: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location. Greed: The Mad Scientist Collector's Edition Walkthrough.


Greed: The Mad Scientist Collector's Edition: Greed: The Mad Scientist Collector's Edition is coming soon. We snap many Greed: The Mad Scientist Collector's Edition screenshots at this time, you should view these screenshots before you choose to download Greed: The Mad Scientist Collector's Edition. Greed: The Mad Scientist Collector's Edition is a new game, it is worth a wait for us. Greed: The Mad Scientist Collector's Edition Walkthrough.


Greed: The Mad Scientist: A world famous scientist Dr. Ralph Goodwin promises to unveil a miracle drug able to cure almost all types of diseases. But just one day before his press conference a mysterious explosion destroys his research laboratory. With the lab destroyed, the cure seems lost forever. You have to investigate the case with the help of a young girl named Sara. As Sara searches through the lab, she unravels the dark events of her own past. Among mad scientists and ruthless assassins will you ever be able to find the cure? Find out in Greed: The Mad Scientist! Greed: The Mad Scientist Walkthrough.


Jennifer Wolf and the Mayan Relics: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location. Jennifer Wolf and the Mayan Relics Walkthrough.


Jennifer Wolf and the Mayan Relics: Invited to join her father on an archaeological dig, Jennifer Wolf instead finds him missing. Play as Jennifer as she explores the ruins of the Maya civilization in search of her father. Collect precious Maya relics and uncover ancient secrets. Will you see your father again? Find out in Jennifer Wolf and the Mayan Relics! Jennifer Wolf and the Mayan Relics Walkthrough.


Fort Defense: Welcome to the unique pirate-style tower defense. Now the battle rages on by land and by sea! Take part in an uncompromising struggle repelling freebooters' assaults. Watch out, the enemy may catch the tide and ruin your fortress. Build towers, collect crystals, upgrade spells and believe in your victory in Fort Defense! Fort Defense Walkthrough.


Strange Discoveries: Aurora Peak: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Look at the oil drum; use the EMPTY OIL CAN on the spout to get the FULL OIL CAN (I).

Look at the cage and place the FOX EMBLEM in the lock for a mini-game (J).

Move the chickens so they are not in any squares directly around a fox.

Select a chicken, then an arrow to move it in that direction; chickens will walk until they reach an obstacle.

Move the chickens in numerical order in the directions indicated (1-8).

Take the IRON PLATE (K).

Walk down, enter the house, and look under the bed for a HOP.

Locate all the items by their silhouettes (L).

Move the lantern back and forth to light the areas (blue).

You will earn the HANDLE. Strange Discoveries: Aurora Peak Walkthrough.


Strange Discoveries: Aurora Peak: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Look at the dresser, use the DRESSER KEY in the lock, and take the SCREWDRIVER (A).

Take the SPADE (B).

Zoom into the couch and take the EMPTY OIL CAN (C).

Zoom into the bed and use the MATCHES on the lantern (D).

Look under the bed again for a HOP.

Locate all the objects based on their silhouette (E).

Move the lantern back and forth to light the areas (blue).

You will earn the KEY.

Walk down.

Look at the opening, zoom into the box, and use the KEY in the lock (F).

Take the FOX EMBLEM and the IRON RING (G).

Look at the bag and use the SPADE on the salt; take the PICKAXE HEAD (H).

Walk left to the Porch. Strange Discoveries: Aurora Peak Walkthrough.


Strange Discoveries: Aurora Peak: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the MALE FIGURINE on the left (R) and the FEMALE FIGURINE on the right (S). Locate the 8 hidden crystals in 30 moves or less; select any square to begin digging. Squares with rocks will take 3 moves to uncover; sandy squares take 2 moves to uncover. Take the crystals as you find them, then look for a purple glow on the board to give you a hint where another crystal hides. Check the number of crystals you have found here (T). This mini-game is randomized; your solution may vary. Enter the house. Strange Discoveries: Aurora Peak Walkthrough.


Strange Discoveries: Aurora Peak: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Look at the barrel; place the SAW HANDLE on the blade, followed by the BOLTS, and then take the SAW (J).

Look inside the barrel and take the SPLINT (K).

Note the worktable (L).

Take the SLING (M) and GAUZE (N).

Look at the oil drum, take the NAILS and attach the VALVE (O).

Walk down twice.

Look at David; use the GAUZE, SLING, and SPLINT on him (P).

Talk to David and he will give you the FEMALE FIGURINE (Q).

Walk to the house and look at the mini-game on the front door. Strange Discoveries: Aurora Peak Walkthrough.


Strange Discoveries: Aurora Peak: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the metal rod (A).

Talk to David and take the MATCHES (B).

Look near the tree and take the VALVE (C).

Walk forward to the house (D).

Look at the bags and take the SAW HANDLE (E).

Look at the flowerpot and hit it with the METAL ROD; take the MALE FIGURINE (F).

Note the mini-game on the door (G).

Look at the floor and take the BOLTS (H).

Use the METAL ROD to pry up the board (I).

Walk to the Porch on the left side of the house. Strange Discoveries: Aurora Peak Walkthrough.


Strange Discoveries: Aurora Peak: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Give the HEALTHY CUB to the bear (N).

Look at the device, place the SPOON on the antenna, and place the TAPE on the spoon (O).

Zoom inside and place the GLASS JEWEL in the holder (P).

Pull the lever to start the device (Q).

Take the SPECIAL SERUM (R) and give it to Nicole (S).

Walk to the left (T).

Look at the boat and use the NET to take the 2/2 ANIMAL TILE (A).

Look at the tackle box and place the FISH EMBLEM in the lock (B).

Take the ANIMAL PICTURE and DRESSER KEY (C).

Walk down, go right, and look at the mini-game on the gate.

Place the ANIMAL PICTURE in the small square (D) and add the 2 ANIMAL TILES to the grid (E) to activate the mini-game.

Use the green buttons to rotate the tiles and restore them to match the animal picture.

Press the buttons in this order: Hx1, Fx2, Jx2, Hx2, Fx3, Hx1, Gx2, Ix2, Hx2, and Gx3.

Enter the Palisade gate. Strange Discoveries: Aurora Peak Walkthrough.


Strange Discoveries: Aurora Peak: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Look at the picnic basket and place the PICNIC EMBLEM in the lock (I).

Open the basket; take the OINTMENT and BATTERY (J).

Walk right, left, and look at the animal medical station.

Place the INJURED CUB, DISINFECTANT, BANDAGE, and OINTMENT on the workspace for a mini-game (green).

Select the disinfectant (1), then the sponge (2).

Select the ointment (3), bandage (4), and pin (5).

Open the cooler and select the milk (6).

Turn on the burner (7), then select the warm milk (8).

Select the bottle (9), then take the HEALTHY CUB (10).

Look at the display, open the cover, and insert the BATTERY (K).

Press the green button (L) to turn on the display and then take the 1/2 ANIMAL TILE (M).

Walk down twice. Strange Discoveries: Aurora Peak Walkthrough.


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