Mindscape Mysteries: Inspiration Lost: Mindscape Mysteries: Inspiration Lost is coming soon. We snap many Mindscape Mysteries: Inspiration Lost screenshots at this time, you should view these screenshots before you choose to download Mindscape Mysteries: Inspiration Lost. Mindscape Mysteries: Inspiration Lost is a new game, it is worth a wait for us. Mindscape Mysteries: Inspiration Lost Walkthrough.


Portal of Evil: Stolen Runes: The gates to another world will open soon! You can stop the impending disaster - if you track down the stolen runes! Vanessa is the only heiress of Abraham Van Helsinga, a member of the secret order of light guarding world peace. And now she has to find the stolen runes that were sealed inside the gate, behind which lurks an ancient evil. Portal of Evil: Stolen Runes Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the seventh Beyond Object(#).

Pull the ropes in the correct order.

Go to the Top of the Tower.

Take the eighth Beyond Object(#).

Talk to Sammy.

Use the HAMMER (V) to knock out the stone stuck between the gears. Rotate the wheel.

Climb the ladder to the Mechanism.

Take the ninth Beyond Object(#).

Take the PLANKS (X).

Go to the Garden. House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Select the sparkles to open the hidden object scene(@).

Place each object displayed at the bottom of the screen where it belongs.

Open the zoom-in scene to place the remaining objects where they belong.

Take the HAMMER (V).

Use the HACKSAW (M) to remove the cellar bars. Take the GUNPOWDER (W).

Enter the Tower. House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the sixth Beyond Object(#).

Use the stones to knock the coin out of the tree.

Use the MAGNET (E) to find the COIN (U) in the leaves. House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the LIGHTER (S).

Use the HOOK ON A ROPE (P) to take the SNAKE HEAD (T).

Insert the SNAKE HEAD (T) in the seal on the gate.

Place the numbers on the clock in order. You can swap the tokens at the opposite ends of the dials. Press and drag the snake heads to move them.

Go to Outside the Tower. House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the BOWL (N).

Dip the TOWEL (H) in the bowl of water. Take the WET TOWEL (O).

Pull the locket out from under Rafael's shirt.

Go to the Passage.

Use the KEY (L) to wind-up the toy. Take the HOOK ON A ROPE (P).

Use the WET TOWEL (O) to wipe the dirt off the window.

Go to the Main Hall.

Use the FORK (I) to open the secret compartment on the railing.

Take the CHEST PIECE (Q) and the COIN (R).

Go to the Garden. House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Press on the buttons in the correct order.

Take ACID (G). Read the note.

Remove the cobwebs from the music box.

Go to Simon’s room.

Take the fifth Beyond Object(#).

Take the TOWEL (H).

Take the FORK (I).

Take the SCREWDRIVER (J).

Take the NAILS (K).

Take the KEY (L).

Take the HACKSAW (M). House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Talk to Gabriel.

Take the PASSAGE KEY (F).

Take the third Beyond Object(#).

Go to the Main Hall.

Use the PASSAGE KEY (F) to open the door.

Turn the door handle.

Enter the Passage.

Take the fourth Beyond Object(#).

Open the door at the end of the passage.

Examine the suitcase lock. Use the MAKEUP POWDER (D) to see which buttons to press. House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Talk to Amanda.

Take the second Beyond Object(#).

Select the sparkles to open the hidden object scene(@).

Place each object displayed at the bottom of the screen where it belongs.

Open the zoom-in scene to find the remaining objects.

Take the MAGNET (E).

Go to the Garden. House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Rotate the clock hands to set the correct time on the clock.

Go to the Main Hall. House Of 1000 Doors: Serpent Flame Walkthrough.


House Of 1000 Doors: Serpent Flame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the first Beyond Object(#).

Take the DOOR HANDLE (A).

Place the DOOR HANDLE (A) on the door. Press on the door handle.

Take the HOUR HAND (B).

Pick up the note near the jewelry case on the makeup table. Read it.

Take the MINUTE HAND (C).

Take the MAKEUP POWDER (D).

Examine the door to see the hint with the correct position of the clock hands.

Examine the clock. Place the HOUR HAND (B) and MINUTE HAND (C) on it. House Of 1000 Doors: Serpent Flame Walkthrough.


The Legend Of Gallia: An old druid from Gallia just got a rush order from Caesar. He is supposed to create a healing elixir. To prepare it, he needs to gather a lot of ingredients. Your task is to help the druid with the herbs he needs. At the same time you can also furnish his shack because it is easier to create a magic elixir in a nice environment. Try to form and clear triple-rows by moving items. Increase your score to get herbs and supplies for your task. Always take care. It is possible to lose already gathered herbs, again! The tasks get harder, the further you progress in game. Any solutions will get you closer to your goal of creating a healing elixir for Caesar. Beginners will get into the game very easily. The difficulty increases slowly but steadily and it gets harder to stop playing from level to level. Travel back to Gallia and support the druids! The Legend Of Gallia Walkthrough.


House of 1000 Doors: Serpent Flame Collector's Edition: Return to the House of 1,000 Doors to save mankind from annihilation! Giant snakes have burst out of the Earth and are wreaking destruction across every continent. Your mission: travel back in time to four different epochs to gather the elements needed to activate a machine that can destroy the ancient beasts! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes: House of 1000 Doors: Serpent Flame Collector's Edition Walkthrough.


Death At Cape Porto: A Dana Knightstone Novel: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location. Death At Cape Porto: A Dana Knightstone Novel Walkthrough.


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