Push The Box: Who hasn't heard about the classic children's fairy tale of Big Bad Wolf and the Three Little Pigs? The Big Bad Wolf is always scheming and looking for prey. This time he has captured Oink-oink's friends. Join Oink-oink on the journey to save his friends in Push The Box, a new exciting puzzle game with attractive graphics that will definitely give you a challenge. Push The Box Walkthrough.


Otherworld: Omens of Summer: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the Principal's Office; take the THREAD (Q).

Walk down.

Zoom into the locker; put down the LOCKER COMBINATION (R).

To solve this puzzle (S), rotate the circle pieces to enter the correct combination.

Play the HOS.

Collect the items in sequence 1-9.

Move the cover and take the winter (1).

Open the envelope and take the letter (7).

Collect the rake and the hat marked in green, put them on the scarecrow, and take the scarecrow (8).

Pull out the key (9) and take it.

You will receive the GREENHOUSE KEY.

Turn right.

Zoom into the door; put the GREENHOUSE KEY into the lock (T).

Enter the Greenhouse.

Zoom into the blackboard; use the STICK twice to pull the eraser closer (U) and take the ERASER.

Zoom into the terrarium; take the CAN OF OIL (V).

Walk down twice. Otherworld: Omens of Summer Walkthrough.


Otherworld: Omens of Summer: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

To solve this puzzle (U), press the white seals to swap the crow emblem's positions. The colors of the crow's feathers indicate the correct placements. The crow emblems' positions are randomized on start so your solution may vary.

A sample solution has been attached, where the white seals are pressed in the following sequence: W, Y, X, V, W, Z, Y, X, W, V, B, Y, and Z.

Zoom into the air vent and remove the 2 bolts marked in blue with the WRENCH; remove the grate and take the 5/5 FEATHER (C).

Take the STICK (D).

Zoom into the diorama; put down the TAPE (E).

Play the HOS.

Pull down the paper and take the house (F).

Crack the egg and take the soccer ball (G).

Open the window, take the poster piece (H), put it next to the other poster piece (I), use the tape to fix the pieces, take the new piece, connect it to the poster half (J), and take the fixed poster.

Put the clay (K) on the volcano (L).

Pour the baking soda, the red dye, and the vinegar (all marked in purple) into the volcano.

Take the lava from the volcano.

Pull down the monkey (M).

Take the paper handle (N), connect it to the blade (held by the monkey), use the scythe to harvest the corn (O), and take the locker combination (P).

You will receive the LOCKER COMBINATION.

Walk down. Otherworld: Omens of Summer Walkthrough.


Otherworld: Omens of Summer: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

To solve this puzzle (M), press the beads to create the correct design.

The fixed beads marked in green serve as a clue.

Take the GLASS BEAD (N).

Zoom into the greenhouse door and put the GEM into the slot (O); take the NAIL FILE (P).

Walk down and move forward.

Zoom into the storage and use the NAIL FILE to open the cover (Q); take the TAPE (R).

Put the mirror fragments into their corresponding slots (1-3).

Touch the mirror, turn its pages twice, and take the 4/5 FEATHER (S).

Zoom into the door; put the GLASS BEAD into the slot (T).

Enter Fiona's Classroom.

Play the mini-game. Otherworld: Omens of Summer Walkthrough.


Otherworld: Omens of Summer: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the 5/7 LARGE BEAD (F) and the 6/7 LARGE BEAD (G).

Walk down.

Zoom into the window; use the HAMMER to remove the three boards marked in blue.

Use the HAMMER to break the window (H).

Enter the School.

Zoom into the classroom door; take the 7/7 LARGE BEAD (I).

Zoom into the wall; talk to the scarecrow (J); you will receive the GEM.

Take the 3/5 FEATHER (K).

Walk down and turn right.

Zoom into the spinning beads; remove the 2 bolts marked in purple with the WRENCH.

Remove the top and put down the 7 LARGE BEADS (L).

Play the mini-game. Otherworld: Omens of Summer Walkthrough.


Otherworld: Omens of Summer: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the 1/5 FEATHER (W).

Move forward.

Zoom into the locker; take the STUFFED BUNNY (X), the 3/7 LARGE BEAD (Y), and the 4/7 LARGE BEAD (Z).

Zoom into the window; take the 2/5 FEATHER (A).

Zoom into the compartment; use the WRENCH to remove the 2 bolts marked in green.

Play the HOS.

Zoom into the bag (B) to discover two items.

Zoom into the box (C) to discover two items.

Zoom into the stroller (D) to discover two items.

You will receive the HAMMER.

Turn right.

Zoom into the bunnies (E) and put down the STUFFED BUNNY to play a mini-game.

To solve this puzzle, put the bunnies 1-7 into their related huts. Otherworld: Omens of Summer Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the HORN (A), CAMERA (B), and the FUEL CAN (C).

Go to the Fontaine Saint Michel.

Examine the bird and use the HORN to scare him away; take the LEFT SUN PART (D).

Use the CAMERA on the mime to get PHOTO OF ZODIACAL POSE (E).

Go to the south tower entrance in Notre Dame.

Examine the door and place the LEFT SUN PART and RIGHT SUN PART in the lock (F).

Go forward and up the stairs.

Examine the front left gargoyle; take the WINGED EMBLEM (G).

Back out. 9: The Dark Side of Notre Dame Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Find the items listed.

Move the anchor on the upper right and open the right cabinet door to get the clock (1).

Examine the bottom shelf and place the bullet in the gun (2).

Use the loaded gun on the padlock and open the upper right cabinet (3).

Zoom into the cabinet to get the leaf, vacuum bag and shell. Move the mask to get the beetle (4).

Remove the picture to get the tarot card, number 3 and expose the plug. Plug in the TV to get the clown (5).

Use the brush on the cobwebs to get the rabbit (6).

Examine the hanging box to get the 2 coins (7).

You will earn a VACUUM BAG.

Examine the drawer and use the CHISEL on it; take the STAMP (T).

Examine the table; take a ticket and use the STAMP on it; attempt to take the ticket (U).

Examine the vacuum; place the BRUSH ATTACHMENT, VACUUM BAG, and VACUUM TUBE on it (V).

Place the lid (W) on the vacuum and push the red button; take the TICKET (X).

Back out.

Give the TICKET to the captain (Y).

Enter the boat (Z). 9: The Dark Side of Notre Dame Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Examine the left bench and place the PLIERS HALF on the pliers half; take the PLIERS (G).

Go to the cafe in Paris.

Examine the table; use the PLIERS on the backpack and remove the container (H).

Open the container; take the HOT DOG (I).

Back out three times and go left.

Give the HOT DOG to the dog (J).

Take the SHARP CROSSBEAM (K).

Examine the bench; take the SCOOP (L), and RIGHT SUN PART (M).

Examine the bin and use the SCOOP on it; take the SCOOP OF SAND (N).

Go to the Seine riverbank.

Use the SCOOP OF SAND on the icy steps (O).

Enter the boathouse (P).

Examine the chest and use the SHARP CROSSBEAM on the padlock (Q).

Assemble the BRUSH ATTACHMENT (R).

Examine the cabinet to access a HOS (S). 9: The Dark Side of Notre Dame Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Construct a line connecting all open cells.

See screenshot for solution; use the yellow square for your starting point (C).

Examine the opened coffin to access a HOS.

Find the items listed.

Place the gems on the box to get a dragon (1).

Place the pins in the doll to get a voodoo doll (2).

You will earn an INSPIRED TOKEN.

Go to the Notre Dame facade.

Use the upgraded GLADRIEL to turn the right statue; take the SMALL SHIELD (D).

Go to the Paris police precinct.

Examine under the stairs and place the SMALL SHIELD in the recess; take the PLIERS HALF (E), and 2nd INSPIRED TOKEN (F).

Go to the south tower entrance in Notre Dame. 9: The Dark Side of Notre Dame Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Examine the chest and place the GOLDEN HAND in the lock. Take the PUMP (W), and STAINED GLASS FRAME PIECE (X).

Examine the right animator base and place the PUMP on it (Y).

Use the GUARDIAN AMULET to find the hidden symbols.

See screenshot for solution (Z).

Place GLADRIEL in the animator (A) to get an upgraded GLADRIEL.

Examine the coffin and zoom into the panel to trigger a puzzle (B). 9: The Dark Side of Notre Dame Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Find the items listed.

Place the bulb in the flashlight to get the stone statuette (1).

Use the pump on the ball to get an inflated ball (2).

Open the case and zoom in, to get the pocket watch and whistle (3).

Place the propeller on the plane to get a cat (4).

Place the three buttons on the cactus to get a cactus bunny (5).

Move the lapel to get the invitation card (6).

Use the key to get the handcuffs (7).

You will earn a 3rd STONE STATUETTE.

Go to the scaffolding in Notre Dame.

Examine the left side of the table; assemble the pieces to get a 4th STONE STATUETTE (R).

Go to the stonemason's work area.

Examine the shelf; place the 4 STONE STATUTES and the PAPER WITH CODE by the hand to trigger a puzzle (S).

Move the hand according to the code (T).

To solve the puzzle, select the following buttons: Red x2, green x3, green x2, and red x3 (U).

Take the GOLDEN HAND (V).

Go to the Esme's underground lab. 9: The Dark Side of Notre Dame Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Examine the easel and use the ACETONE on the brush; take the BRUSH (J).

Go up the scaffolding in Notre Dame.

Examine the hairdryer and place the FROZEN LOCK PIECE on the table; plug in the hairdryer (K).

Select the hairdryer twice to dry the lock piece.

Use the BRUSH on the red paint pot and paint a ball, repeat this action for the yellow and blue paints (L). Tip: Use the hand cursor and not the tip of the brush.

Place the three balls on the lock; take the PART OF A LOCK (M).

Go to the police station entrance in Paris.

Examine the gate; place the POLICE BADGE on it to trigger a puzzle (N).

Push all the buttons in.

To solve the puzzle, select the following buttons: G, 7, C and D (O).

Go forward into the police precinct.

Examine the police van and place the PART OF A LOCK on the lock (P).

Examine the opened van to access a HOS (Q). 9: The Dark Side of Notre Dame Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Examine the lamp and use the THICK CLOTH on it; take the LIGHT BULB (A).

Back out three times.

Examine the lamp and open the panel; place the LIGHT BULB in the lamp (B).

Go right and then forward to the cafe.

Examine the coin purse; take the COINS (C).

Examine the table; take the VACUUM TUBE (D).

Go right.

Examine the snowman; take the FROZEN LOCK PIECE (E).

Go to the police station entrance.

Examine the newspaper dispenser and place the COINS in the slot; take the LUGGAGE BOX CODE (F).

Back out and go right.

Examine the bicycle; zoom into the postal box and place the LUGGAGE BOX CODE on it (G).

Select the code 7-5-0-0-4 (H).

Take the ACETONE (I).

Go right. 9: The Dark Side of Notre Dame Walkthrough.


9: The Dark Side of Notre Dame: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Assemble the pieces to complete the picture.

See screenshot for solution (T).

Take the SNAKE SYMBOL (U).

Go right.

Examine the gargoyle and place the SNAKE SYMBOL in the center (V).

To solve the puzzle, select disk 3 (W).

Take the RUBY STONE (X).

Go to Esme's underground lab.

Examine the chest and place the RUBY STONE in the eye socket; take the CHISEL (Y).

Go to the north tower entrance.

Examine the loose bricks and use the CHISEL on them; take the 2nd STONE STATUETTE (Z).

Back out twice and go right. 9: The Dark Side of Notre Dame Walkthrough.


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