Scarytales: All Hail King Mongo: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the well; put the BUCKET into the water (L) and take the FILLED BUCKET (M).

Enter Hamoon’s Tower.

Take a closer look at the device; remove the 2 screws (purple) with the SCREWDRIVER.

Pour the FILLED BUCKET and the FLOWER into the device (N).

Put down the FLASK (O).

Hold the PHOENIX next to the device (P).

Take the MAGIC POTION (Q).

Go to the Laboratory.

Zoom into the bowl; pour the MAGIC POTION and the VISION POUCH into the bowl (R).

Zoom into the bowl; take the WEIGHT (S).

Zoom into the scale; put down the WEIGHT (T).

Play the mini-game.

To solve this puzzle (U), pick up the weights and arrange them in a way to keep the scale balanced.

Take the 2/3 PRISM (V) and the 2/2 LONG BOW (W).

Walk down. Scarytales: All Hail King Mongo Walkthrough.


Maestro: Music from the Void: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the door and insert the CHIP in the slot to activate a puzzle.



Flip the coins and match 2 of the same ones.



Please look at the screenshot for the solution (Q).



Open the door and go through it.



Touch the violin and then place the ‘Notes to Fight’ sheet on the stand to get rid of the shadows (R).



Go through the right door.



Look at the chair; take the MATCHES (S).



Zoom into the side cabinet; place the CAT TILE in the slot. Arrange the tiles as shown in the screenshot (T).



Take the first GEAR (U).



Zoom into the picture; take the STONE HARP (V).



Zoom into the cabinet (W); place the RUBY on it to activate a puzzle. Maestro: Music from the Void Walkthrough.


Maestro: Music from the Void: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Place the stones in the right spots by using the positions of the small stones as a clue.

Select the wheel in the center to uncover different parts of the puzzle. Touch the stones in each section to change them.

Please look at the screenshot for the solution (W).

Take the CREST PIECE (X).

Walk down and go through the top door.

Zoom into the lantern and use the MATCHES on it (Y) and take the first ROLLER (Z).

Give the STONE HARP to the right statue (A). Look in the bowl and take the MUSICIAN (B).

Walk down.

Zoom into the music box; add the MUSICIAN to it and open the box (C).

Touch all 3 statues to open the box; take the FLUTE PART (D).

Note the clue (E) on the box.

Go through the next 2 right doors. Maestro: Music from the Void Walkthrough.


Maestro: Music from the Void: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Play the HOP.

Open the curtain and take the candle (1).

Grab the bottle (2). Zoom into the piano and take the matches (3).

Examine the top of the piano; place the candle in the holder and then light the candle with the matches (4).

Use the bottle on the glass (5) and take the key for keyboard from inside the statue’s mouth (6).

Zoom into the piano and use the key on the lock (7).

Pick up the 3 piano keys (green). Zoom into the piano and place the piano keys on the keyboard.

Duplicate the key sequence.

First sequence: A, D, G. Second sequence: A, D, G, E, B.

Take the RECORD.

Take the note (H).

Zoom into the bust and use the CANE on it (I).

Zoom into the broken bust and take the TUNING KEY (J).

Walk down twice.

Zoom into the gramophone; place the CRANK on the box (K) and the RECORD on the turntable (L).

Take the TUMBLER (M).

Go upstairs. Maestro: Music from the Void Walkthrough.


Maestro: Music from the Void: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the guitar and use the TUNING KEY on the strings 4 times; take the RAZOR BLADE (N).

Return to the downstairs hallway.

Zoom into the chair; cut the seat with the RAZOR BLADE and take the second ROLLER (O).

Go through the door.

Zoom into the violin case and then on the tumblers. Place the TUMBLER in the slot.

Change the symbols as shown in the screenshot (P).

Take the MINIATURE ANVIL and the WRENCH (Q).

Return to the upstairs hallway.

Zoom into the mirror; use the WRENCH on the bolt and take the FLUTE PART (R).

Return to the music room. Maestro: Music from the Void Walkthrough.


Maestro: Music from the Void: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the cabinet by the window and add the 3 FLUTE PARTS to it to activate a puzzle.

Select the arrow buttons to swap the left and right flute parts next to the corresponding arrows.

Touch the buttons on the center flute part to rotate them.

Once you have all the pieces in the right positions, touch the buttons of the flute parts on the left and right pieces to attach them to the center piece.

Please look at the screenshot for the solution (S).

Take the third ROLLER (T).

Play the HOP.

Take the curtain tie (1) and use it on the curtain; take the medallion (2).

Move the stool and take the trowel (3).

Examine the top of the piano (4); use the trowel on the wax at the base of the statue (not pictured) and take the medallion.

Place the 2 medallions in the slots. Place the blue medallions on the left and the green ones on the right.

Take the body (5).

Place the statue part on the statue and take the KEY (6).

Walk down twice.

Zoom into the mechanism and place the 3 rollers in it to activate a puzzle.

Rotate the rollers until you form the image shown on the screenshot (U).

Take the second GEAR (V).

Take a closer look at the back door; insert the 2 GEARS in the lock and touch the 2 gears (W).

Go through the door. Maestro: Music from the Void Walkthrough.


Dreamscapes: The Sandman Collector's Edition: Young Laura was well protected from nightmares once her father gave her the Dreamcatcher. But after his sudden death the Dreamcatcher disappeared and Laura slipped into an endless nightmare. No one could wake her up. But you can try to save Laura! With the help of Professor Sanders and his machine take a dangerous journey to Laura’s ghastly dreams, dispel her awes, fight her fears, solve numerous riddles of Laura’s subconscious and find clues to her redemption. Collect all the pieces of the lost Dreamcatcher and help the girl return to the real world with this breathtaking point-and-click adventure game! Dreamscapes: The Sandman Collector's Edition Walkthrough.


Dreamscapes: The Sandman: Young Laura was well protected from nightmares once her father gave her the Dreamcatcher. But after his sudden death the Dreamcatcher disappeared and Laura slipped into an endless nightmare. No one could wake her up. But you can try to save Laura! With the help of Professor Sanders and his machine take a dangerous journey to Laura’s ghastly dreams, dispel her awes, fight her fears, solve numerous riddles of Laura’s subconscious and find clues to her redemption. Collect all the pieces of the lost Dreamcatcher and help the girl return to the real world with this breathtaking point-and-click adventure game! Dreamscapes: The Sandman Walkthrough.


Dreamscapes: The Sandman: No one could wake her up. But you can try to save Laura! With the help of Professor Sanders and his machine take a dangerous journey to Laura’s ghastly dreams, dispel her awes, fight her fears, solve numerous riddles of Laura’s subconscious and find clues to her redemption. Collect all the pieces of the lost Dreamcatcher and help the girl return to the real world with this breathtaking point-and-click adventure game! Dreamscapes: The Sandman Walkthrough.


Dreamscapes: The Sandman: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer chan Dreamscapes: The Sandman Walkthrough.


Maestro: Music from the Void: The Maestro’s back in this exciting encore to Notes of Life! Eerie music fills the air in Vienna, where shadows terrorize people in the streets. Two musical prodigies have gone missing. Can you save them without striking a single false note? Maestro: Music from the Void Walkthrough.


Grim Facade: Cost of Jealousy: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Look in the drawer; open the book and take the GOLD COIN (@).

Grab the RED RIBBON (K).

Walk down.

Zoom into the flowers and tie them with the RED RIBBON (L).

Place the KOALA in the niche (M).

Take the 2 GOLD COINS (@2) and the SUCKER DART (N).

Return to Martinez' shop.

Zoom into the machine and put down the SUCKER DART to activate a puzzle.

Use the arrows (red) to rotate the darts and then select a chip of the same color to view what's behind it.

Eliminate two matching symbols from the board but keep in mind that they may be behind 2 different colored chips.

The solution is random.

Take the GOLD COIN (@). Grim Facade: Cost of Jealousy Walkthrough.


Grim Facade: Cost of Jealousy: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Talk to Martinez.

Select the MONOCLE and then buy it for 4 GOLD COINS (O).

Exit the shop and go through the right door.

Examine the drawer and open the book.

Use the MONOCLE on the left page (P) and then touch the page.

Walk down.

Talk to Aidan; go forward and then go through the door on the left (Q). Grim Facade: Cost of Jealousy Walkthrough.


Grim Facade: Cost of Jealousy: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Touch anywhere on the scene to activate a cut scene.

Take the BOOK (A).

Zoom into the large table; use the FLASK on the oil to get the FLASK WITH OIL (B).

Zoom into the small table; open the shell and take the GOLD COIN (@) and the PEARL (C).

Take a closer look at the dinosaur's mouth; insert the FORK in it and take the MAP FRAGMENT 1/5 (D).

Go through the doorway.

Zoom into the box on the table and take the EGG (E).

Walk down twice.

Zoom into the window; place the EGG in the nest (F) and take the GOLD COIN (@) and the CROWN (G).

Take a closer look at the stone hand; use the FLASK WITH OIL on it and take the SPEARHEAD (H).

Zoom into the table; open the purse with the SPEARHEAD and take the 2 COINS (@2).

Go back into the office and then go through the doorway. Grim Facade: Cost of Jealousy Walkthrough.


Grim Facade: Cost of Jealousy: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the painting; place the CROWN on the painting (I) and take the WING (J).

Walk down.

Zoom into the cabinet; place the WING on the bird and pull the wing to activate a HOS (K).

Play the HOS.

Take the 2 Fans (#).

Find the 12 cranes in the scene. Touch the paper 4 times and take the crane (M).

You will receive the CRANE.

Go through the door.

Zoom into the right door by the fox; use the CRANE in the lock (N).

Go through the door. Grim Facade: Cost of Jealousy Walkthrough.


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