Dark Tales: Edgar Allan Poe's The Gold Bug: * examine the pigeon house and use the BAG OF MILLET on it; take the RED GECKO (R).

* examine the doghouse and select the bowl; take the GREEN GECKO (S).

* examine the drainpipe and move the leaf; take the CAN OPENER (T).

* examine the front door and place the GREEN, RED, and YELLOW GECKO on it to trigger a puzzle (U).

* Uncurl all the geeko tails.

* To solve the puzzle, seleet the following geckos: Red (1), green (2). and pink (3). Select the center knob (4) when complete (V).

* enter the house.

* Speak to Mr. LeGrand.

* examine the table: take the pencil (W).

* Use the CAN OPENER on the jar lid; take the PLIERS (X).

* Go through the door on the back left (Y).
Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * examine the window; take the HANDKERCHIEF (Z).

* Use the PLIERS to get the BLOODY NAIL (A) and take the RULER (B).

* Examine the fireplace; take the PARCHMENT (C).

* Examine the roll top desk and use the RULER on the lid (D).

* examine the opened desk and place the PARCHMENT on it to trigger a puzzle.

* Clear the board by matching available pairs.

* See screenshot for examples (E).

* Take the DECIPHERED PARCHMENT.

* Back out.

* Give the DECIPHERED PARCHMENT to Mr. LeGRrand (F).

* Pet Arthur the dog and he will be added to your toolbar (G), He will be able to assist you in sniffing items in your inventory that have a paw print.

* Go through the door on the right. Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * Speak to the gardener; take the BARN DOOR HANDLE (H).

* Drag the HANDKERCHIEF to Arthur the dog (Z).

* Examine the barn door and place the BRN DOOR HANDLE on it: turn the handle (@).

* Take the INSECT GEAR 1/3.

* Examine the gate; take the Rope (J).

* Examine the broken ladder; place the boards (K - L) on the ladder and fasten with the Rope. Take the repaired ladder (M).

* examine the gnome to access a HOS (N).

* find the items pictured.

* Move the leaf: take the wheel segment (O).

* examine the sand pile; take the rake handle (P).

* Move The leaf the wheel segment was found on and move the mushroom pile underneath, examine the rake head and place the rake handle on it (Q); take the rake.

* examine the shovel handle and use the rake on the ivy: take the spider (R) and the valve (S).

* examine the web and place the spider on it to trigger a puzzle (T). Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * Move the spider so that it covers each line once.

* See screenshot for order of moves (U).

* Take the fly from the center when complete.

* Give the fly to the frog; take the 2nd wheel segment (V).

* Examine the spindle and place the 2 wheel segments on the broken wheel (W).

* Examine the pipe and place the valve on it: turn the valve (X).

* Take the HAMMER HANDLE (Y).

* enter the barn.

* examine the workbench: place the HAMMER HANDLE on the hammerhead and take the HAMMER (Z).

* examine the basket; take the LEATHER BELT (A).

* examine the window shelf and place the LEATHER BELT on the ehisel handle: take the CHISEL (B).

* examine the axe: take the BLOODY PRUNER (C).

* place the CHISEL in the slit and use the HAMMER on it: take the Axe (D).

* Back out.
Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * place the LADDER on the tree (E).

* examine the Iree branch; place the PENCIL on The branch and place the leaf on the pencil (F).

* Use the AXE on the branch to get a SHIP (G).

* examine the gnome to access a HOS (H).

* Move the mushroom pile; take the jug (I).

* examine the faucet and place the jug underneath: turn the valve and take the jug with water (J).

* Take the shovel handle (K).

* examine the shovel head and place the shovel handle on it: take the shovel (L).

* Take the flower (M).

* Use the shovel by the sign: place the flower in the hole and use the jug with water on the flower (N).

* examine the frog to trigger a puzzle (O).
Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: Switeh the frogs.

To solve the puzzle, select the following frogs: B, D, E, C, A, D, and C (P).

Take the wave piece (Q).

examine the gate.

Zoom into the lock and place the SHIP and WAVE PIECE on to trigger a puzzle (R).

Raise and lower the waves to get the boat across.

To solve the puzzle, select the following waves: A x2, B x2, C x2, and D x2 (S).

Go forward through the newly-opened gate. Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * examine the elinie door: take the FLOWERPOT (T).

* Remove the broken step: examine the bottle and take the ACID (U).

* Seleet the SCROLL and then take it from Dupin and it will be added to your notes (V).

* enter the hotel (W).

* examine the top of the chest of drawers: take the snake (X).

* place the FLOWERPOT next to the vase of flowers: move the flowers to the FLOWERPOT and take the VASE WITH WATER (Y).

* Take the SHOE (Z).

* examine the ship's wheel: take the piece Of STAINED GLASS (A). the WEIGHT (B). and the 2nd WEIGHT (C).

* Back out.

* Give the SHOE to Arthur (D).

* examine the lock and use the ACID on it (E).

* enter into the newly-opened room. Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * Open the chest and zoom in; move the lantern and take the FORTUNE - TELLER'S BODY (F).

* examine the hat and remove it: take the MAGIC BALL (G).

* examine the clown; take the WINDUP KEY (H).

* examine the box; move the blue ball and take the FORTUNE - TELLERS HEAD (I).

* examine the table: place the WINDUP Key. FORTUNE - TELLERS BODY, FORTUNE - TELLERS HEAD. and MAGIC BALL on it (J).

* place the body. head, and ball on the top of the box (1 - 3).

* place the key in the hole and turn it (4).

* Use the hammer on the ball; take the DOCTOR'S Key (K).

* Back out.

* examine the clinic's door and zoom into the lock: place the SNAKE on the lock (la).

* place the DOCTOR'S Key in the lock and turn it.

* Enter through the newly-opened door.
Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * Open the cabinet on the right and zoom in: open the container and take the LENSES (M).

* examine the lower shelf: remove the lid of the jar and take the HAMSTER. (N).

* examine the dummy and place the HAMSTER in the Wheel: take the RUSTY HEART (O).

* Open the left cabinet and examine it to access a HOS (p).

* Find the items listed.

* Open the cabinet doors to get the elephant, letter K and tooth (1-2).

* Move the mirror twice to get the sunbeam (3).

* Use the brush on the soap to get foam (4).

* you will earn an elephant.
Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * examine the left table and plaee the BLOODY NAIL and BLOODY PRUNER in the dishes (Q).

* Remove the cork from the beaker and use the liquid from the beaker in the dishes (R).

* Use pipette 1 on the nail dish and pipette 2 on the pruner dish to get 2 pipette with blood (s).

* examine the microscope and empty the 2 PIPETTES WITH BLOOD in the dish (U).

* place the LENSES in the holder and select them (T).

* place the dish on the tray and move the tray (V).

* Look into the Scope to trigger a puzzle (W).

* Arrange the samples to their matching colored samples.

* To solve the puzzle select the following samples: LEFT SIDE - B. A. G. D. E. F. A. B. C. D. E. F. A. AND G. RIGHT side - J. I. H. M. L. K. J. I. H. M. L. K. J. I. AND H (X).

* Take the INSTRUCTIONS. Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * examine the cabinel and place the INSTRUCTIONS on the left and the ELEPHANT in slot; drag the elephant heads to match the instructions (y).

* Open the cabinet and take the NOTE (Z).

* After the cutscene tap the alarm clock: take the BELL (A).

* Back out and enter the hotel.

* examine the front desk; place the BELL on the bell bottom and drag the bell button on the top (B).

* Ring the bell.

* Give the NOTE to the coneierge (C).

* GO forward up the stairs.

* Take the VEIL (D).

* examine the table at the end of the hall to access a HOS (E).
Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * Find the items listed.

* Move the flowers to gel the matehes (1).

* pull the popper to get snow (2).

* you will earn MATCHES.

* Examine the door and place the PIECE OF STAINED GLASS on it to trigger a puzzle (F).

* Hold and drag the puzzle pieces to their correct positions.

* See screenshot for solution (G).

* GO left into room 11.

* examine the top window panes and select the hole in the glass: note the time. 7:15 (H).

* Give the Veils to Arthur (I).

* Back out of the close-up and examine the clock face: place the 2 WEIGHTS on the chains to trigger a puzzle (j).

* Set the correct time by pulling the chains.

* To solve the puzzle, select the following chains: B X 3, A X 8
Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Dark Tales: Edgar Allan Poe's The Gold Bug: * examine the floor and remove the floor board: take the LAMP VALVE (L), and note the poison bottle.

* Zoom into the desk lamp twice and place the LAMP VALVE in the hole: turn the valve (M).

* Move the lampshade: take the NOTE (N).

* After the cutseene take the RINGER BIRD'S HEAD (O).

* Back out three times.

* examine the junk shop door: use the VASE WITH WATER and the RINGER BIRD'S HEAD on the top of the ringer (p).

* Use the MATCHES on the burner (Q).

* Enter the junk shop.
Dark Tales: Edgar Allan Poe's The Gold Bug Walkthrough.


Surface: The Soaring City Collector's Edition: Search for your brother, Jeremy, in a beautiful world where the sky is as wide as your imagination in the Hidden Object Puzzle Adventure game, Surface: The Soaring City! Jeremy was a great inventor who discovered a magnificent land soaring in the sky. He created wings for the people, making them free. The new citizens were happy...until one day Jeremy was kidnapped and blamed for conducting inhumane experiments. It's up to you to save your brother from imprisonment and redeem his good name. This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes: Surface: The Soaring City Collector's Edition Walkthrough.


Surface: The Soaring City: - Select the menu (A) to adjust the options and to leave the game.

- Access the map (B) to visit different locations and to review' which tasks have to be done.

- Collected items will remain in the inventory section (C).

- Press the hint button (D) whenever you get stuck to receive help.

- There are three grades of difficulty you can choose from: casual, advanced, and hardcore mode.

- Hidden Object scenes will be referred to as HOS throughout this guide.

- The bonus flowers you collect throughout the game can be spent to restore three different areas from the philanthropy section. Surface: The Soaring City Walkthrough.


Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703