Carrie and her adopted daughter Lynn had finally found peace within the mansion that had once known only tragedy. But that peace is shattered when an ancient Order of Witch Hunters kidnaps Lynn. Carrie must now join forces with an old foe to locate their secret headquarters and rescue her. Time is running out for Lynn. Can Carrie convince them that her daughter uses magic for good? Find out in Witches' Legacy: Hunter and the Hunted, an exciting hidden-object puzzle adventure. This is a special Collector's Edition release full of exclusive extras you won't find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector's Edition includes:



Carrie and her adopted daughter Lynn had finally found peace within the mansion that had once known only tragedy. But that peace is shattered when an ancient Order of Witch Hunters kidnaps Lynn. Carrie must now join forces with an old foe to locate their secret headquarters and rescue her. Time is running out for Lynn. Can Carrie convince them that her daughter uses magic for good? Find out in Witches' Legacy: Hunter and the Hunted, an exciting hidden-object puzzle adventure.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location.



A brilliant but misunderstood professor, you've been to the Tree of Life, and lived to tell about it. Only no one will believe you. Your students have even begun to make fun of you... Until an elderly gentleman shows up at your door, and your whole life changes once again. Are the Three Stones really a portal to another world? Find that out and more as you follow your colleague's trail to track down the truth of his strange disappearance. Explore beautiful, strange worlds, and watch out for surprising twists that will leave you wondering. If the tiara fits... This is a special Collector's Edition release full of exclusive extras you won't find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector's Edition includes:



A brilliant but misunderstood professor, you've been to the Tree of Life, and lived to tell about it. Only no one will believe you. Your students have even begun to make fun of you... Until an elderly gentleman shows up at your door, and your whole life changes once again. Are the Three Stones really a portal to another world? Find that out and more as you follow your colleague's trail to track down the truth of his strange disappearance. Explore beautiful, strange worlds, and watch out for surprising twists that will leave you wondering. If the tiara fits...



A shadow criminal has stolen the Sand within the Hourglass of Time from the Agency of Atlantis! Solve pictographic puzzles as you travel the globe in search of a rogue agent. Repair the fabric of time as you travel to the Galapagos Islands, Indonesia, the Amazon, and many more exciting locales. It's up to you to solve the puzzles and stop the rogue agent in World Mosaics 7!



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Press the hint button to get a direct clue how to proceed.

* Your inventory bar will hold items until they are needed.

* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.

* Access the map to find out locations with active objectives and to quickly travel to any location.

* Use your Journal for additional help with puzzles and tasks.

* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.

* Your pointer changes to a magnifying glass when you can take a closer look at something.

* When you can interact with something, the pointer changes to a pointing hand.

* When your pointer changes to a hand, you can pick up an object, click the tile to take it.

* Glints show areas of interest, An eye icon appears when you can examine an area closer.

* The arrow indicates that you can move to another location.



Welcome back to the undersea world of Lagoona! Poseidon Park is in trouble. Mayor Peabody has shut it down until repairs are made, and Leona is desperate to save her grandparent's park. Join a quirky cast of characters as you set out on another Hidden Object journey in Lagoona! Take quests from the townsfolk, solve over 160 puzzles, and discover fascinating secrets of the seas, as you explore beautiful Poseidon Park.



Welcome back to the undersea world of Lagoona! Poseidon Park is in trouble. Mayor Peabody has shut it down until repairs are made, and Leona is desperate to save her grandparent's park. Join a quirky cast of characters as you set out on another Hidden Object journey in Lagoona! Take quests from the townsfolk, solve over 160 puzzles, and discover fascinating secrets of the seas, as you explore beautiful Poseidon Park.



Today is the grand opening of the Cartown Zoo, but food is running low and all the baby animals are missing! Putt-Putt and Pep need your child's help to reunite the little ones with their parents before Outback Al can open the zoo gates. Along the way, they'll swing across alligator-infested rivers, play ice hockey with a polar bear, build a bridge out of icebergs, bop with dancing penguins and enjoy many other adventures. This zoo is full of loyal friends and captivating challenges that are sure to run wild through your child's imagination.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Level 10.

Goals: 4000 Gold, 400 Food.

Resources: 3 Workers.

New Features: Rabbit Holes (‘Portals’), Farms (see Notes).

Tips: You do not need a Market.

Notes: Farms produce ‘free Food’ the same way that Gold Mines produce ‘free’ Gold, but slowly, and only a limited amount. To save space, Strategy steps will use the word ‘Portal’ instead of ‘Rabbit Hole’. Portals instantly transport a Worker from one Floating Island to another without using a Bridge. Idle Workers will NOT return to Castle automatically through a Portals. The Island with the Castle (or your Starting Place if there is no Castle) is always called ‘Home’. Do not wait to complete each numbered Step before starting the following Steps.

Strategy: (1) Summon 2 Workers to Farm. (2) Send 1 Worker through Portal to Pick Food (and Chop Trees). (3) As you collect Food (from Bushes and Farm), Hire Workers (50 Food) until you have 7 Workers total. (4) Send 2 Workers through Portal to help Pick Food and Chop Trees. (5) When you have 200 Wood, repair Bridge to 3 empty Lots (lower left). (6) Send 2 Workers back Home (leaving 1 Worker still Chopping Trees). (7) Build and Upgrade 3 Cottages. (8) Send a Worker through Portal to Island with Trees. Continue to Chop Trees for Wood. (9) When you have 200 Wood, repair the Bridge towards the 2nd Farm. (10) Summon 2 Workers to Farm. (11) Collect Rent and Food until you have 4000 Gold and 400 Food.

Level 11.

Goals: 5 Houses (any type), 2000 Wood.

Resources: 10 Workers.

New Features: Gluttons, Multiple Portals.

Tips: Idle Workers will NOT return through Portal, you have to direct them.

Tricks: Demolish 2 damaged cabins and build a Sawmill and Market.

Notes: Gluttons obstruct you until you give them Food. The Farm only has 500 Food and runs out. Do not strand your Farm workers there. To save space, Strategy steps will use the word ‘Portal’ instead of ‘Rabbit Hole’. Do not wait to complete each numbered Step before starting the following Steps.

Strategy: (1) Start chopping 2 Trees near Castle. Send 2 Workers through Pink Portal (to Farm), restore Farm and Summon 2 Workers there. (2) Repair Bridge in center leading to the damaged houses and Treasure Chest. (3) Repair the Cottages, Upgrade them and open the Treasure Chest. (4) Demolish the 2 Cabins and build a Sawmill and Market, buy Maximum Food. (5) Send 4 Workers through Green Portal, Feed the Glutton (400 Food) and assign 2 Workers to each Forestry. (6) Send 5 Workers through Yellow Portal, Feed the Glutton, start chopping Trees. (7) At some point, Restore the Cabin next to Farm (a good time to do this is right after Farm runs out of food). (8) Demolish Market and replace with Cabin. (9) Produce Maximum Wood at Sawmill as you can afford.

Level 12.

Goals: Feed Glutton, 20,000 Gold.

Resources: 2500 Gold, 8 Workers.

New Features: Bank.

Obstacles: 3 Gluttons, 2 damaged Cottages.

Tips: Try to build the Bank as soon as possible to get the Rent bonus from Houses. Do not buy more Food than you need to feed Gluttons and Build Houses.

Tricks: Do not forget to send your Workers back Home through Portals.

Notes: Banks increase Rent from each House by 50%. You only need 1 Bank on any level. Banks take 100 Wood, 100 Gold and 2 Workers to build. Portals may change colors after they are used. To save space, Strategy steps will use the word ‘Portal’ instead of ‘Rabbit Hole’. Do not wait to complete each numbered Step before starting the following Steps.

Strategy: (1) Summon 2 Workers to Forestry and 1 to Chop Trees. (2) Build a Market and buy 100 Food twice. (3) Build and Upgrade a Cottage. (4) Feed 100 Food to Glutton blocking 1st Portal, send 1 Worker through 1st Portal to open Treasure Chest containing Gold, then 3 more Workers to build a and Upgrade Cottage and build a Bank (100 Wood, 100 Gold). Return all 4 Workers through Portal. (5) Build and Upgrade 2nd Cottage near Castle. (6) Buy Food, Feed 200 Food to Glutton blocking 2nd Portal, assign4 Workers to Restore 2 Damaged Cottages and Upgrade them. Return all 4 Workers. (7) Buy Food, Feed 500 Food to Glutton blocking 3rd Portal, assign 4 Workers to Build and Upgrade 2 Cottages.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Level 7.

Goals: 1500 Wood.

Resources: 200 Wood, 4 Workers.

New Features: Forestry.

Tips: You will eventually need a total of 13 Workers to complete this strategy, 2 for each of 3 Lumber Mills, 2 for each of 3 Gold Mines, and one to run the Sawmill.

Tricks: Demolish the Cottage (!) and replace it with a Sawmill as soon as you have 1000 Gold.

Notes: Forestries operate like free Sawmills and produce Wood for free (but much slower than Sawmills). They can employ up to 2 Workers, and more Workers make Wood faster.

Strategy: (1) Repair Bridges to bottom right (to 4 Food bushes) and bottom center (to Forestry). (2) Summon 2 Workers to Lumber Mill and assign 2 Workers to pick Food Bushes. (3) Hire 2 more Workers (now you have 6 Workers) for 50 Food each. Continue hiring Workers whenever you have enough Food, until you have a total of 13 Workers. (4) When you have 100 Wood, repair Bridge in center. (5) Assign3 Workers to chop Trees in upper center, chop all Trees there. (6) Repair Bridge in lower left (to two more Lumber Mills) and upper right (to four Food Bushes). (7) Summon two Workers to each Lumber Mill when available. (8) When you have 1000 Gold, Demolish Cottage (!) and build a Sawmill. (9) Repair upper left bridge to three Gold Mines, restore them and Summon 2 Workers to each Gold Mine. (10) When you have 2000 Gold, produce 250 Wood at Sawmill and repeat while you collect Wood from Lumber Mills.

Level 8.

Goals: Save 20 Workers.

Tips: Click just below each Worker (on the geyser) to make sure you Save him. Otherwise you might Miss.

Tricks: The pattern of Workers popping out of the geyser holes is always the same. The level does not start ‘timing’ until you click a Worker, but the Workers still pop up, so you can study the pattern before starting.

Strategy: (1) Save 20 Workers. (2) Do not worry about catching every single Worker, you will meet the Goal after you save 20.

Level 9.

Goals: 4 Upgraded Cottages, Read 1 Rune.

Resources: 1 Worker.

New Features: Treasure Chests–can contain Gold, Wood, and/or Food.

Tips: You will need a total of 14 Workers, 8 just to operate all the Forestries.

Tricks: Build a Market to buy Food, then later Demolish it and replace with Sawmill.

Notes: The final bridge to the Rune will take 2000 Wood.

Strategy: (1) Open Treasure Chest, you will find 200 Food, which can pay for 4 new Workers. Continue Hiring Workers throughout level until you have 14. (2) Assign 2 Workers to Forestry next to Castle and use others to Chop 3 Trees. (3) Repair Bridge on middle left to Forestry, Treasure Chest and Gold Deposits. Assign 2 Workers to Forestry, Build Market on empty lot and buy maximum Food. (4) Repair bridge in top center to the 2 final Forestries, assign 2 Workers to each one. (5) Repair bridge middle right to 4 empty lots and another Treasure chest. Build and Upgrade 4 Cottages. (6) Demolish Market and replace with Sawmill, produce maximum Wood. (7) Repair bridge from Sawmill to Rune (2000 Wood). (8) Read Rune.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Level 4.

Goals: 1 Market, Catch 25 Fish, Rebuild all the Houses and Piers.

Resources: 1650 Gold, 4 Workers.

New Features: Market, Rebuilding, Fishing.

Obstacles: 3 damaged Cabins, 8 damaged Piers.

Tips: Damaged Houses produce no Rent.

Tricks: Hire 4 Workers. You need a total of 8 Workers. You still need an available Worker to operate the Sawmill and/or Market. Dismiss a Worker (temporarily) from Fishing if you need to, then Summon him back Fishing.

Notes: Markets sell Food the same way that Sawmills produce Wood. Rebuilding a Cabin takes 25 Wood and 1 Worker. Rebuilding a Pier takes 50 Wood and 1 Worker.

Strategy: (1) Collect Rent (Gold) from Houses as it becomes available. Upgraded Cabins produce 150 Gold for Rent and the basic Cabins produce 100 Gold (after they are rebuilt). (2) Start Chopping Trees and continue until the Wood runs out. (3) Build a Market on empty lot (1000 Gold and 2 Workers), buy 100 Food (800 Gold). Later, as soon as you have 800 Gold again, buy 100 more Food. 200 Food is enough to hire 4 additional Workers. (4) Rebuild 3 damaged Cabins (25 Wood, 1 Worker). (5) Produce Wood at Sawmill as soon as you have 800 Gold (you will need at least 3 Runs of 100 Wood each to get all the Wood you need to rebuild all 8 Piers). (6) Continue Hiring new Workers at Castle (50 Food) until you have a total of eight (8) Workers. (7) Start rebuilding the Piers (50 Wood, 1 Worker). After each Pier is rebuilt, the Worker will automatically start Fishing there unless you dismiss him and assign him on another task. (8) Collect Fish as they appear until you have 25 Fish.

Level 5.

Goals: 3 Cabins, 4 Cottages, 2000 Gold.

Resources: 150 Wood, 7 Workers.

New Features: Cottages, Elephant.

Notes: Cottages are the 2nd type of House, with twice the cost of Cabins. Building a Cottage costs 50 Wood/Food and 2 Workers. Cottages produce a basic Rent of 150 Gold. Cottages also require 50 Wood and 2 Workers for Upgrading or Restoring. Elephant will drain flooded area after you Lure it with 250 Food.

Strategy: (1) Repair Bridge on lower left (150 Wood), then assign3 Workers to Chop Trees. (2) Repair Bridge to the upper left (150 Wood). Rebuild and Upgrade the 3 Cabins (and Chop one more Tree). Do not forget to collect Rent generated by the Cabins. (3) Repair Bridge (300 wood) to the Elephant and Food and start Picking Food from Bushes. The Elephant wants 250 Food and will drain Swamp, revealing 4 empty Building Lots and 1 Tree. (4) Build a Market (1000 Gold, 2 Workers) on the empty Building Lot next to Castle. Buy a total of 200 Food to build 4 Cottages. (5) Build and Upgrade 4 Cottages. (6) Collect Rent until you have 2000 Gold.

Level 6.

Goals: 7 Upgraded Houses (any type), 10,000 Gold.

Resources: 2500 Gold, 4 Workers.

New Features: Gold Mine.

Obstacles: Fallen Trees in road must be Cleared, but you get 25 Wood each.

Tips: You will need 5 additional Workers to make your Goal in Expert time. Build and Upgrade Cottages (no Cabins).

Tricks: Do not waste Gold by paying for Wood or Food you can’t use. You should finish with 0 Wood and 0 Food left over.

Notes: Gold Mines can staff up to 2 Workers and produce Gold until the mine is exhausted. Restoring a Gold Mine takes 50 Wood and 1 Worker.

Strategy: (1) Clear all fallen Trees blocking road (get 25 Wood each). (2) Restore Gold Mine and Summon 2 Workers. (3) Build Market (1000 Gold) and buy 250 Food (2000 Gold). (4) Restore 2nd Gold Mine and Summon 2 Workers. (5) Hire 2 Workers (50 Food each) and buy 100 Food. (6) Build and Upgrade a Cottage. (7) Hire 2 more Workers (8 total now). (8) Build a Sawmill (1000 Gold) and make 100 Wood, twice. (9) Hire 1 More Worker (9 total now). (10) Build and upgrade 2 Cottages. (11) Buy 250 Food for Elephant. Lure Elephant to drain the Swamp. (12) Continue making Wood and buying Food while you: (13) Build and Upgrade 4 more Cottages. (14) Collect Rent until you have 10,000 Gold.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Level 1.

Goals: 5 Cabins (4 more needed), 1000 Gold.

Resources: 1000 Wood, 1000 Food, 2 Workers.

New Features: Build Cabins, Collect Rent, Assign Workers.

Tips: Building a Cabin requires 25 Food, 25 Wood and 1 Worker. Cabins produce 100 Gold as Basic Rent. Rent appears as Gold Coins. If you do not collect the Rent, the Coins will start flashing and eventually disappear.

Tricks: If you really want to complete this level faster, you can hire extra Workers and upgrade the Cabins, but that is not necessary. And you do not even KNOW about that (yet).

Notes: In this version of the game, you do not need to click on resources to collect them. Just ‘mouse-over’ and they will be collected automatically. Do not wait to complete each numbered Step before starting the following Steps.

Strategy: (1) Build 4 Cabins (giving you 5 Cabins total). (2) Collect Rent until you have 1000 Gold.

Level 2.

Goals: 5 Workers (4 more needed), 1500 Gold.

Resources: 1000 Food, 1 Worker.

New Features: Hiring Workers, Chopping Trees, Repairing Bridges.

Obstacles: 3 Damaged Bridge require Wood to repair.

Tips: Click on the Castle to hire a new Worker. Workers cost 50 Food now, but in later Regions the Food Cost increases.

Tricks: Workers can chop each group of Trees until they are exhausted (the Trees, not the Workers). To keep a Worker chopping continuously, click on the Trees again immediately after collecting the Wood. Each Tree = 25 Wood, enough to Build or Upgrade a Cabin. Do not wait to complete each numbered Step before starting the following Steps.

Strategy: (1) Start Chopping available Trees to gather Wood for repairing Bridges. (2) Hire 4 more Workers (now you have 5 Workers). (3) Chop all available Trees and continue throughout level. (4) Build Cabins on empty lots as they become available. (5) Focus on Building Cabins first (to get Rent started) and Upgrade them when you have a free Worker and enough Wood to Upgrade (25 Wood each). (6) Repair bridges in this order (1) center, (2) lower left, (3) lower right. These bridges require 200 Wood each. (7) Collect Rent until you have 1500 Gold.

Level 3. Goals: 1 Sawmill, 5 Upgraded Cabins, Gather all food from the bushes. Resources: 2500 Gold, 3 Workers.

New Features: Sawmill (Building). Constructing a Sawmill costs 1000 Gold and requires 2 Workers. You need an available Worker to run the Sawmill. Obstacles: 3 Broken Bridges.

Tips: Upgrade Cabins as soon as you can afford it (if you have the Wood and Food and available Workers) to start collecting the increased Rent. More Rent means more Gold to produce Wood at the Sawmill. Gather Food the same way you Chop Trees: keep Workers continually gathering Food by clicking on the Bushes after you collect Food. Do not let Workers remain idle.

Tricks: Sawmill ‘production runs’ always take the same amount of time, so it’s often better to wait to collect Rent in order to have more Gold to produce more Wood faster. Build Sawmill as close to Castle as possible, providing quicker trips for a Worker.

Notes: Cabin Upgrades provide higher Rent (50% bonus, or 150 Gold total Rent per Cabin per cycle). The size of Sawmill production runs and prices HAVE CHANGED from RE2. You can choose 50 Wood for 400 Gold, 100 Wood for 800 Gold, or 250 Wood for 2000 Gold. Essentially Wood costs 8 Gold per unit.

Strategy: (1) Build Sawmill (1000 Gold and 2 Workers) and produce 100 Wood (800 Gold), then 50 Wood (400 Gold). (2) Start gathering Food with 3rd Worker. Continue to gather Food from all bushes throughout level using any idle Workers. (3) Build a Cabin (25 Wood, 25 Food, 1 Worker) to get Rent started. Continually collect Rent as it is generated. (4) As soon as you have 100 Wood, repair Bridge to lower right (2 empty lots and 2 Palm Trees for free Wood) while you build a 2nd Cabin near Castle. (5) Hire a 2 more Worker (50 Food each, now you have 5 Workers). (6) Chop the Trees on lower right for more Wood and Build and Upgrade 2 Cabins there. (7) As soon as you have 100 Wood, repair Bridge to lower left (1 empty lot and 3 Food bushes). Build and Upgrade 1 Cabin there. Gather all Food. (8) Produce 100 Wood (800 Gold) at Sawmill (you can’t Chop enough free Wood), repair Bridge (200 Wood) to upper right (5 Food bushes). Gather Food from remaining bushes with all 5 Workers.


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Edge of Reality: Fatal Luck Collector's Edition Walkthrough
Mystery Trackers: Mist Over Blackhill Walkthrough
Mystery Trackers: Mist Over Blackhill Collector's Edition Walkthrough
Endless Fables: Dark Moor Walkthrough
Endless Fables: Dark Moor Collector's Edition Walkthrough
Secret City: London Calling Walkthrough
Secret City: London Calling Collector's Edition Walkthrough
Queen's Quest 4: Sacred Truce Walkthrough
Queen's Quest 4: Sacred Truce Collector's Edition Walkthrough
Chimeras: New Rebellion Collector's Edition Walkthrough
Chimeras: New Rebellion Walkthrough

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