Eleusis is a 3d first-person adventure game for Windows developed by Nocturnal Works. It takes place in a seemingly abandoned village in Greece where the player character, while trying to seek refuge, finds himself in the center of a whirlwind of mysterious events. As the plot unfolds he finds clues that indicate that the village is a nest of a cult which plans to revive a dark force through an ancient ritual and harness its power. The player character faces the challenge of unlocking the forgotten knowledge of the ancient mysteries in order to stop the cult from accomplishing their goal. It is an exploration based adventure game where the player is called to solve the mystery by finding clues and reading various texts based on actual history, mythology and technology of ancient Greece.



The game "The Bridge Project" - is the successor to the original game and won recognition "Bridge Builder". From now on, anyone who wants to test himself in the role of a designer or a designer can make this vision to life on your computer. Gameplay became brighter and richer, and the arsenal of the builder, new advanced materials. For a number of scenarios, the player will encounter a fair amount of tasks which often require a variety of approaches. While playing, you'll build a bridge in a picturesque corner of the world, reproduced up to the smallest detail. During the game you will have to start building up a variety of bridges: hanging, folding, stone, steel, wood, road and rail. Test your bridges for durability and reliability, and enjoy beautiful graphics and a new, specially designed physical model. Join the global community of Bridge Project, participated in the contest, download levels created by other players, and share with them all that you have created.



Police: Destruction Street is very fast arcade game. City streets are overrun by criminals - there are escaped convicts on every corner, and every driver on the road is crazy. Catch them all, and bring back the order.



Find it, rob it, and keep it. Grab the cash in this fast and frenetic top down multiplayer versus game. Dollar Dash will have you shouting for joy, as you make a dash with the cash. You must attack, defend or outrun your competitors in any of the three game modes (Dollar Dash, Save the Safe or Hit’n’Run) using unique and comedic tactics. Stand out from the crowd by customising your character, upgrading your favourite weapon, earning perks and unlocking achievements. You can’t stand still for a second as combat is crazy and money changes hands frequently. Choose your weapons carefully as you challenge your friends to become the best thief in town and laugh out loud as you smash them with a huge Bolder, peck them with a Mag Pie, while protecting yourself in Jelly!



Sci-fi theme with elaborated graphics. The game atmosphere is clearly inspired in movies like Aliens, I am Legend or Pitch Black. Also the game aims to capture the beautiful landscapes seen in recent films like Avatar. Great survival component. Your character will be constantly harassed by enemies coming from the darkness and will have no other choice than fighting for his life with the weapons he will find, everything to gain access to precious resources he can craft/loot/harvest. Light vs. Dark combat system. You are the only survivor in a world ruled by darkness where light will be your best ally to make your road through hordes of hostile creatures. At the same time, the light will be the biggest attractor for the enemies who want to destroy you and convert your soul todark matter by all means. Other nice point to mention is that the player will encounter some awesome and fierce bosses waiting for him at different points of the game. Exploration and strategic component. The game design is shaped in a way that the player will have to think twice about where to set his base, how to manage resources he find and and research the materials from his environment in order to upgrade his equipment. In this way you will evolve your character along the game acquiring unique habilities and features for your tracksuit and weapons. The game will be released in Q3 2012, on next months we have planned to release a beta version and also to submit to Steam. Versions for iPad and XBLA are also on our schedule. The game updates will be free and inclusive for the initial game price, also the price of the game will be very competitive with Terraria and Minecraft.



In the calm and peaceful town of Joyville the evil revisits the same family– Master and Felicia’s. Little Felicia should now live happily, but she needs help again. Her father, Master of Puppets, has gone missing and Cricks is there too! Cricks is in town for revenge! Felicia begs to help save her father from the death of his old friend but is it possible to change destiny? What has to be done will be done and you will believe in miracles! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Play the HOP.

* Use the key (1) in the lock (2) and take the crown (3).

* Place the crown on the head (4) and take the heart (5).

* Place the heart in the slot (6) and take the pointe (7).

* Place the pointe in the slot (8) and take the violin bow (9).

* Use the violin bow on the cello (10) and take the crab (11).

* Place the crab in the slot (12) and take the cat (13).

* Zoom into the picture and remove the cobwebs (14) with the broom (15). Put the cat down.

* Position the cats (16) according to the clue on the picture. Hint: look at the shape of the hats. Select two cats to swap their positions to complete the first part of the puzzle.

* Select a slot and all available slots will be highlighted; move a picture fragment to the right slot. Swap the hat pieces until they form the image on the screenshot (17) to solve the second part of the puzzle.

* Take the JUGGLING BALL (18).

* Zoom into the juggler and give him the JUGGLING BALL to receive the BUTTON (19).

* Walk down.

* Zoom into the doorway; place the VIOLET TRAM and the GREEN TRAM on the puzzle (20) to activate it.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Talk to Felicia.

* Zoom into the box and use your puppet helper on it (Q).

* Zoom into the fallen box and take the VIOLET TRAM (R).

* Examine the doorway (R1).

* Zoom into the dog; pull the handle (S) and take the GAS BURNER PART (T).

* Go through the gate (U).

* Zoom into the toolbox; take the SAW (V).

* Zoom into the grate and use your puppet helper on it to pull the lever and activate the HOP (W).



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Zoom into the tree hole and use your puppet helper in it to retrieve the NUT (L).

* Zoom into the birdhouse; give the NUT to the squirrel and take the KEY (M).

* Zoom into the gate; use the KEY in the lock and turn it (N).

* Use the CORKSCREW on the latch (O) and touch the doorknocker (P).

* Go through the gate.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Zoom into the coach.n* Talk to the boy.n* Examine the newspaper and then open it (B).n* Zoom into the puzzle (C).n* Select the joints to reposition them until they look like the image in the screenshot (D).n* Slide the 3 latches (E) and then touch the center.n* Take the GREEN TRAM (F).n* Take the LADDER (G).n* Zoom into the angel statue and place the LADDER on it (H).n* Take the CORKSCREW (I) and the HAT PATTERN (J).n* Zoom into the puppet house and then select the Sombrero to activate a puzzle.n* Assemble the hat as shown in the screenshot (1-6). Start by placing the brim first. Move the pieces around the hat until a shadow appears and then press it into place.n* Take the Sombrero (K). You can pick up the Sombrero from the mannequin head and place it on your puppet helper. Exit the puppet house.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Zoom into the coach and place the 2 HANDLE PARTS in the slots and pull the handle (P).

* Take the PUPPET (@1). Open the box and zoom into it; place the 2 TRAIN PARTS on it and take the TRAIN (Q).

* Zoom into the glass house and try to use your puppet helper in the glass house. Place the TRAIN in the glass house and then take the MOON (R).

* Zoom into the tiny house (S) and place the MOON and the SUN in the slot to activate a puzzle.

* Place the items into the right areas on the scene.

* Give the instruments to the musicians (T, U, and V).

* Give the flowers (W) to the man at the table.

* Place the vase on the table (X).

* Place the glass (Z) on the table, followed by the ice bucket (Y).

* Give the ring to the man (A).

* Take the RING.

* Walk down.

* Zoom into the window and then zoom into the lock. Insert the RING into the lock and go out the window.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Play the HOP.

* Touch the windmill and take the butterfly (I).

* Touch the car and take the engine (J).

* You will receive the TRAIN PART.

* Go through the left curtain.

* Zoom into the control panel; place the BUTTON on it and press it (K).

* Open the bag and take the PICTURE PIECE (L).

* Zoom into the vent and place your puppet helper in it to get the TRAIN PART (M).

* Return to the office.

* Zoom into the puzzle on the wall and place the PICTURE PIECE on it to activate the puzzle.

* Swap the pieces around until you form the right image. Correct pieces will lock in place.

* Please look at the screenshot for the solution (N).

* Take the PURSE and the HANDLE PART behind it (O).

* Return to the carousel room.



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Use the arrows in the upper left to rotate the dolls.

* Open the cage (R), touch the crow to get the hat (S), open the drawer to get the dress (T), open the right curtain to get the umbrella (U).

* Please look at the screenshots for the solution (V-W).

* Take the GREEN DOLL.

* Walk down.

* Zoom into the round table.

* Put down the GREEN DOLL, the VIOLET DOLL, and the RED DOLL to activate a puzzle.

* Move the dolls to their matching slot. The dolls can only land on the tokens of the same color.

* To solve the puzzle, select the tokens in this order: D-1, C-6, 1-D, 6-2, D-1, B-7, 1-D, 2-6, D-5, A-4, 5-1, 6-C, 1-5, C-2, 5-1, 7-B, 1-5, 2-C, 5-D, 4-8, D-5, C-2, 5-1, B-7, 1-D, 2-6, D-5.

* Take the note (red) and then pull the switch (E).

* You will be prompted to name your puppet helper. Name your puppet helper and press OK.

* Select the puppet (F) and then zoom into the vent. Place the puppet in the vent (G).

* Open the box and take the HANDLE PART (H).



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Zoom into the couch; take the photo and the RED DOLL (F).

* Open the cabinet doors to activate the HOP (G).

* Open the egg and take the squirrel (H).

* Turn on the lamp; take the star (I) and the crown (J).

* Touch the beads 3 times and take the beads (K).

* Touch the candle (L) and take the violet doll (M).

* You will receive the VIOLET DOLL.

* Go through the right door.

* Take the note (N).

* Zoom into the desk; light the candle (O) with the LIGHTER.

* Open the drawer; take the HOTEL RECEIPT (P) and the BUTTON below it.

* Zoom into the doll house to activate a puzzle (Q).



Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

* Place the ANGEL, the DRAGON, and the KNIGHT on the stage to activate the puzzle. If you didn't place them correctly the first time, just swap two characters until they are in the same positions shown in the screenshot (U).n* Take the SUN (V) and then the SCISSORS (W).n* Return to the kitchen.n* Zoom into the can opener; place the CAN on it and pull the handle. Open the lid and take the OPENED CAN (X).n* Zoom into the net and cut it with the SCISSORS. Place the OPENED CAN on the dish (Y) and take the CAT (Z).n* Walk down twice.n* Zoom into the boy; give him the CAT and then take the HORN (A).n* Zoom into the statue; place the HORN in its hand (B) and take the KEY (C).n* Zoom into the door; use the KEY in the lock (D). Turn the key twice and pull the handle (E).n* Go through the door.


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